Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- XPickups.TournamentPickup | +-- UT2004RPG.RPGArtifactPickup
ArtifactFlightPickup, ArtifactFreezeBombPickup, ArtifactHealingBlastPickup, ArtifactInvulnerabilityPickup, ArtifactLightningBeamPickup, ArtifactLightningBoltPickup, ArtifactLightningRodPickup, ArtifactMegaBlastPickup, ArtifactMonsterSummonPickup, ArtifactPoisonBlastPickup, ArtifactRepulsionPickup, ArtifactSphereDamagePickup, ArtifactSphereHealingPickup, ArtifactSphereInvulnerabilityPickup, ArtifactTeleportPickup, ArtifactTripleDamagePickup, DruidArtifactMakeMagicWeaponPickup, DruidSpiderPickup
Variables Summary | |
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RPGArtifactManager | ArtifactManager |
float | LifeTime |
Inherited Variables from Engine.Pickup |
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bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
Functions Summary | ||
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float | BotDesireability (Pawn Bot) | |
bool | CanPickupArtifact (Pawn Other) | |
float | DetourWeight (Pawn Other, float PathWeight) | |
PostBeginPlay () | ||
bool | ValidTouch (Actor Other) Pickup |
Inherited Functions from XPickups.TournamentPickup |
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RespawnEffect |
States Summary |
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Pickup Source code |
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auto state Pickup |
ValidTouch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { RespawnTime=0.0 MaxDesireability=1.5 Lifetime=30.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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