Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- XPickups.TournamentPickup | +-- UT2004RPG.RPGArtifactPickup | +-- UT2004RPG.ArtifactMonsterSummonPickup
DruidEnhancedArtifactMonsterSummonPickup
Variables Summary |
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Inherited Variables from UT2004RPG.RPGArtifactPickup |
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ArtifactManager, LifeTime |
Functions Summary |
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Inherited Functions from UT2004RPG.RPGArtifactPickup |
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BotDesireability, CanPickupArtifact, DetourWeight, PostBeginPlay, ValidTouch |
Inherited Functions from XPickups.TournamentPickup |
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RespawnEffect |
Defaultproperties |
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defaultproperties { PickupMessage="You got the Summoning Charm!" InventoryType=class'ArtifactMonsterSummon' DrawType=DT_StaticMesh DrawScale=0.25 StaticMesh=StaticMesh'UTRPGStatics.Artifacts.MonsterCoin' bAmbientGlow=true AmbientGlow=128 PickupSound=Sound'WeaponSounds.Translocator.TranslocatorModuleRegeneration' PickupForce="TranslocatorModuleRegeneration" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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