UT2004RPG.ArtifactMonsterSummon
- Extends
- RPGArtifact
Core.Object
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+-- Engine.Actor
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+-- Engine.Inventory
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+-- Engine.Powerups
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+-- UT2004RPG.RPGArtifact
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+-- UT2004RPG.ArtifactMonsterSummon
Inherited Functions from UT2004RPG.RPGArtifact |
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp |
Inherited Functions from Engine.Powerups |
Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp |
var float AdrenalineUsed;
var int MaxMonsters;
var array<
class<
Monster>> MonsterList;
var array<
Monster> SummonedMonsters;
TooManyMonstersMessage Source code
var localized string TooManyMonstersMessage;
function Activate ( )
static function bool ArtifactIsAllowed (
GameInfo Game )
function BeginState ( )
function BotConsider ( )
function DoEffect ( )
function DoEffect ( )
function PostBeginPlay ( )
simulated function Tick ( float deltaTime )
defaultproperties
{
CostPerSec=25
MinActivationTime=0.25
ItemName="Summoning Charm"
PickupClass=class'ArtifactMonsterSummonPickup'
IconMaterial=Material'UTRPGTextures.Icons.SummoningCharmIcon'
MaxMonsters=4
TooManyMonstersMessage="The Summoning Charm cannot support any more monsters in this world."
}
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Creation time: Wed 7/2/2007 19:15:50.562 - Created with
UnCodeX