Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- XPickups.TournamentPickup | +-- UT2004RPG.RPGArtifactPickup | +-- DruidsRPGcvs.DruidArtifactMakeMagicWeaponPickup
Variables Summary |
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Inherited Variables from UT2004RPG.RPGArtifactPickup |
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ArtifactManager, LifeTime |
Functions Summary |
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Inherited Functions from UT2004RPG.RPGArtifactPickup |
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BotDesireability, CanPickupArtifact, DetourWeight, PostBeginPlay, ValidTouch |
Inherited Functions from XPickups.TournamentPickup |
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RespawnEffect |
Defaultproperties |
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defaultproperties { InventoryType=Class'DruidArtifactMakeMagicWeapon' PickupMessage="You got the artifact to make magic weapons!" PickupSound=Sound'PickupSounds.ShieldPack' PickupForce="ShieldPack" DrawType=DT_StaticMesh StaticMesh=StaticMesh'XPickups_rc.UDamagePack' bAcceptsProjectors=False DrawScale=0.075000 Skins(0)=Shader'XGameShaders.PlayerShaders.PlayerTrans' AmbientGlow=255 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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