Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 |
class DruidArtifactMakeMagicWeaponPickup extends RPGArtifactPickup; defaultproperties { InventoryType=Class'DruidArtifactMakeMagicWeapon' PickupMessage="You got the artifact to make magic weapons!" PickupSound=Sound'PickupSounds.ShieldPack' PickupForce="ShieldPack" DrawType=DT_StaticMesh StaticMesh=StaticMesh'XPickups_rc.UDamagePack' bAcceptsProjectors=False DrawScale=0.075000 Skins(0)=Shader'XGameShaders.PlayerShaders.PlayerTrans' AmbientGlow=255 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |