Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- XPickups.TournamentPickup | +-- UT2004RPG.RPGArtifactPickup | +-- UT2004RPG.ArtifactTripleDamagePickup
DruidArtifactTripleDamagePickup
Variables Summary |
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Inherited Variables from UT2004RPG.RPGArtifactPickup |
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ArtifactManager, LifeTime |
Functions Summary |
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Inherited Functions from UT2004RPG.RPGArtifactPickup |
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BotDesireability, CanPickupArtifact, DetourWeight, PostBeginPlay, ValidTouch |
Inherited Functions from XPickups.TournamentPickup |
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RespawnEffect |
Defaultproperties |
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defaultproperties { PickupMessage="You got the Triple Damage!" InventoryType=class'ArtifactTripleDamage' DrawType=DT_StaticMesh DrawScale=0.9 StaticMesh=StaticMesh'E_Pickups.TripleDamage' AmbientGlow=254 Style=STY_AlphaZ ScaleGlow=0.6 PickupForce="UDamagePickup" PickupSound=sound'PickupSounds.UDamagePickUp' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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