Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Hud | +-- XInterface.HudBase | +-- XInterface.HudCDeathMatch | +-- XInterface.HudCTeamDeathMatch | +-- SkaarjPack.HUDInvasion | +-- DruidsRPGcvs.RPGHUDInvasion
Variables Summary | |
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PlayerController | PC |
Inherited Variables from SkaarjPack.HUDInvasion |
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bNoRadarSound, LastDrawRadar, MinEnemyDist, RadarPosX, RadarPosY, RadarPulse, RadarScale |
Functions Summary | ||
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ShowTeamScorePassA (Canvas C) | ||
ShowTeamScorePassC (Canvas C) | ||
Tick (float DeltaTime) | ||
UpdatePrecacheMaterials () |
Inherited Functions from SkaarjPack.HUDInvasion |
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ShowTeamScorePassA, ShowTeamScorePassC, Tick, UpdatePrecacheMaterials |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { RadarScale=0.2 RadarPosX=0.9 RadarPosY=0.25 YouveLostTheMatch="The Invasion Continues" } |
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