| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Hud
|
+-- XInterface.HudBase
|
+-- XInterface.HudCDeathMatch
|
+-- XInterface.HudCTeamDeathMatch
|
+-- SkaarjPack.HUDInvasion
|
+-- DruidsRPGcvs.RPGHUDInvasion
| Variables Summary | |
|---|---|
| PlayerController | PC |
| Inherited Variables from SkaarjPack.HUDInvasion |
|---|
| bNoRadarSound, LastDrawRadar, MinEnemyDist, RadarPosX, RadarPosY, RadarPulse, RadarScale |
| Functions Summary | ||
|---|---|---|
![]() | ShowTeamScorePassA (Canvas C) | |
![]() | ShowTeamScorePassC (Canvas C) | |
![]() | Tick (float DeltaTime) | |
![]() | UpdatePrecacheMaterials () | |
| Inherited Functions from SkaarjPack.HUDInvasion |
|---|
| ShowTeamScorePassA, ShowTeamScorePassC, Tick, UpdatePrecacheMaterials |
| Variables Detail |
|---|
| Functions Detail |
|---|
ShowTeamScorePassA Source code
ShowTeamScorePassC Source code
Tick Source code
UpdatePrecacheMaterials Source code| Defaultproperties |
|---|
defaultproperties { RadarScale=0.2 RadarPosX=0.9 RadarPosY=0.25 YouveLostTheMatch="The Invasion Continues" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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