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UnrealGame.TeamVoiceReplicationInfo

Extends
UnrealVoiceReplicationInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.VoiceChatReplicationInfo
            |   
            +-- UnrealGame.UnrealVoiceReplicationInfo
               |   
               +-- UnrealGame.TeamVoiceReplicationInfo

Constants Summary
Inherited Contants from Engine.VoiceChatReplicationInfo
NUMPROPS

Variables Summary
intBlueTeamMask
boolbTeamChatOnly
intRedTeamMask
Inherited Variables from UnrealGame.UnrealVoiceReplicationInfo
ChatBroadcastClass, ChatBroadcastHandler
Inherited Variables from Engine.VoiceChatReplicationInfo
bAllowLocalBroadcast, bEnableVoiceChat, bPrivateChat, bRefresh, BroadcastRadius, Channels, ChatRoomClass, DefaultBroadcastRadius, DefaultChannel, GRI, InstalledCodec, LocalBroadcastRange, LocalMask, MaxChatters, PublicChannelNames, PublicMask, VCDescText[NUMPROPS], VCDisplayText[NUMPROPS], VoIPInternetCodecs, VoIPLANCodecs

Structures Summary
Inherited Structures from Engine.VoiceChatReplicationInfo
VoiceChatCodec

Functions Summary
functionVoiceChatRoom GetChannel (string ChatRoomName, optional int TeamIndex)
eventint GetChannelIndex (string ChannelTitle, optional int TeamIndex)
functionint GetMask (VoiceChatRoom Room)
functionint GetOpposingTeamChannel (int ChannelIndex)
functionstring GetTitle (VoiceChatRoom Room)
event InitChannels ()
functionVoiceChatRoom.EJoinChatResult JoinChannel (string ChannelTitle, PlayerReplicationInfo PRI, string Password)
functionVoiceChatRoom.EJoinChatResult JoinChannelAt (int ChannelIndex, PlayerReplicationInfo PRI, string Password)
function NotifyTeamChange (PlayerReplicationInfo PRI, int TeamIndex)
function SetMask (VoiceChatRoom Room, int NewMask)
functionbool ValidRoom (VoiceChatRoom Room)
Inherited Functions from UnrealGame.UnrealVoiceReplicationInfo
AddVoiceChannel, AddVoiceChatter, CanJoinChannel, CreateNewVoiceChannel, DestroyVoiceChannel, DisplayDebug, GetChannel, GetChannelAt, GetChannelCount, GetChannelIndex, GetChannelMembers, GetChannelMembersAt, GetChannels, GetMemberChannels, GetPlayerChannelCount, GetPlayerChannels, GetPublicChannelCount, GetPublicChannels, InitChannels, IsMember, JoinChannel, JoinChannelAt, LeaveChannel, PostBeginPlay, PostNetBeginPlay, RemoveVoiceChannel, RemoveVoiceChatter, SetGRI
Inherited Functions from Engine.VoiceChatReplicationInfo
AddVoiceChannel, AddVoiceChatter, CanJoinChannel, CheckChannels, CreateNewVoiceChannel, DestroyVoiceChannel, FillPlayInfo, GetChannel, GetChannelAt, GetChannelCount, GetChannelIndex, GetChannelMembers, GetChannelMembersAt, GetChannels, GetCodecInfo, GetDefaultChannel, GetDescriptionText, GetInstalledCodecs, GetMask, GetMemberChannels, GetPlayerChannelCount, GetPlayerChannels, GetPublicChannelCount, GetPublicChannels, GetTitle, InitChannels, IsMember, JoinChannel, JoinChannelAt, LeaveChannel, NotifyTeamChange, PostBeginPlay, PostNetBeginPlay, RemoveVoiceChannel, RemoveVoiceChatter, SetMask, Timer, ValidRoom


Variables Detail

BlueTeamMask Source code

var int BlueTeamMask;

bTeamChatOnly Source code

var bool bTeamChatOnly;

RedTeamMask Source code

var int RedTeamMask;


Functions Detail

GetChannel Source code

simulated function VoiceChatRoom GetChannel ( string ChatRoomName, optional int TeamIndex )

GetChannelIndex Source code

simulated event int GetChannelIndex ( string ChannelTitle, optional int TeamIndex )

GetMask Source code

simulated function int GetMask ( VoiceChatRoom Room )

GetOpposingTeamChannel Source code

simulated function int GetOpposingTeamChannel ( int ChannelIndex )

GetTitle Source code

simulated function string GetTitle ( VoiceChatRoom Room )

InitChannels Source code

simulated event InitChannels ( )

JoinChannel Source code

function VoiceChatRoom.EJoinChatResult JoinChannel ( string ChannelTitle, PlayerReplicationInfo PRI, string Password )

JoinChannelAt Source code

function VoiceChatRoom.EJoinChatResult JoinChannelAt ( int ChannelIndex, PlayerReplicationInfo PRI, string Password )

NotifyTeamChange Source code

function NotifyTeamChange ( PlayerReplicationInfo PRI, int TeamIndex )

SetMask Source code

function SetMask ( VoiceChatRoom Room, int NewMask )

ValidRoom Source code

simulated function bool ValidRoom ( VoiceChatRoom Room )


Defaultproperties

defaultproperties
{
     PublicChannelNames(2)="Team"
     ChatRoomClass=Class'UnrealGame.UnrealTeamChatRoom'
     DefaultChannel=2
}

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Creation time: Wed 7/2/2007 19:16:20.078 - Created with UnCodeX