| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Powerups
|
+-- UT2004RPG.RPGArtifact
|
+-- DruidsRPGcvs.DruidArtifactSpider
| Variables Summary | |
|---|---|
| Emitter | FlightTrail |
| string | NotInVehicleMessage |
| int | retry |
| Inherited Variables from UT2004RPG.RPGArtifact |
|---|
| ActivatedTime, CostPerSec, MinActivationTime, NotEnoughAdrenalineMessage |
| Inherited Variables from Engine.Powerups |
|---|
| ActivateSound, bActivatable, bActive, bAutoActivate, bCanHaveMultipleCopies, DeActivateSound, ExpireMessage, NumCopies |
| Functions Summary | ||
|---|---|---|
![]() | Activate () | |
![]() | BeginState () Activated | |
![]() | BotConsider () | |
![]() | EndState () Activated | |
![]() | string | GetLocalString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2) |
![]() | Timer () Activated | |
| Inherited Functions from UT2004RPG.RPGArtifact |
|---|
| Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp |
| Inherited Functions from Engine.Powerups |
|---|
| Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp |
| States Summary |
|---|
| Activated Source code |
|---|
|
state Activated |
| BeginState, EndState, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
Activate Source code
BeginState Activated Source code
BotConsider Source code
EndState Activated Source code
GetLocalString Source code
Timer Activated Source code| Defaultproperties |
|---|
defaultproperties { NotInVehicleMessage="Sorry, vehicles can't use an Electro-Magnet around." CostPerSec=2 PickupClass=Class'DruidSpiderPickup' IconMaterial=Texture'XGameShaders.BRShaders.BRBall' ItemName="Electro-Magnet" } |
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