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DruidsRPGcvs.DruidArtifactMonsterSummon

Extends
RPGArtifact
Modifiers
abstract config ( UT2004RPG )

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Powerups
         |   
         +-- UT2004RPG.RPGArtifact
            |   
            +-- DruidsRPGcvs.DruidArtifactMonsterSummon

Direct Known Subclasses:

DruidEnhancedArtifactMonsterSummon, DruidMonsterMasterArtifactMonsterSummon

Variables Summary
MutUT2004RPGRPGMut
DruidArtifactMonsterSummon
SoundBrokenSound
Inherited Variables from UT2004RPG.RPGArtifact
ActivatedTime, CostPerSec, MinActivationTime, NotEnoughAdrenalineMessage
Inherited Variables from Engine.Powerups
ActivateSound, bActivatable, bActive, bAutoActivate, bCanHaveMultipleCopies, DeActivateSound, ExpireMessage, NumCopies

Functions Summary
function Activate ()
functionbool ArtifactIsAllowed (GameInfo Game)
function BotConsider ()
functionClass<MonsterchooseMonster (out int AdrenalineUsed, out int MonsterPointsUsed, MonsterPointsInv Inv)
functionfloat getMonsterLifeSpan ()
function PostBeginPlay ()
functionbool ShouldDestroy ()
Inherited Functions from UT2004RPG.RPGArtifact
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp
Inherited Functions from Engine.Powerups
Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp


Variables Detail

RPGMut Source code

var MutUT2004RPG RPGMut;

DruidArtifactMonsterSummon

BrokenSound Source code

var(DruidArtifactMonsterSummon) Sound BrokenSound;


Functions Detail

Activate Source code

function Activate ( )

ArtifactIsAllowed Source code

static function bool ArtifactIsAllowed ( GameInfo Game )

BotConsider Source code

function BotConsider ( )

chooseMonster Source code

function Class<Monster> chooseMonster ( out int AdrenalineUsed, out int MonsterPointsUsed, MonsterPointsInv Inv )

getMonsterLifeSpan Source code

function float getMonsterLifeSpan ( )

PostBeginPlay Source code

function PostBeginPlay ( )

ShouldDestroy Source code

function bool ShouldDestroy ( )


Defaultproperties

defaultproperties
{
    MinActivationTime=0.000001
    CostPerSec=1
    BrokenSound=Sound'PlayerSounds.NewGibs.RobotCrunch3'
    ItemName="Summoning Charm"
    IconMaterial=Texture'UTRPGTextures.Icons.SummoningCharmIcon'
}

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Creation time: Wed 7/2/2007 19:15:55.937 - Created with UnCodeX