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XWeapons.AssaultAmmoPickup

Extends
UTAmmoPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.Ammo
         |   
         +-- XWeapons.UTAmmoPickup
            |   
            +-- XWeapons.AssaultAmmoPickup

Variables Summary
Inherited Variables from Engine.Ammo
AmmoAmount

Functions Summary
Inherited Functions from XWeapons.UTAmmoPickup
RespawnEffect
Inherited Functions from Engine.Ammo
BotDesireability, DetourWeight, SpawnCopy, UpdateHUD


Defaultproperties

defaultproperties
{
     AmmoAmount=4
     InventoryType=Class'XWeapons.GrenadeAmmo'
     PickupMessage="You got a box of grenades and bullets."
     PickupSound=Sound'PickupSounds.AssaultAmmoPickup'
     PickupForce="AssaultAmmoPickup"
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'WeaponStaticMesh.AssaultAmmoPickup'
     TransientSoundVolume=0.400000
     CollisionHeight=12.500000
}

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Creation time: Wed 7/2/2007 19:15:50.984 - Created with UnCodeX