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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameRules | +-- UT2004RPG.RPGRules
Variables Summary | |
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bool | bAwardedFirstBlood |
float | LevelDiffExpGainDiv |
float | MA_AdjustDamageByVehicleScale |
int | PointsPerLevel |
MutUT2004RPG | RPGMut |
Inherited Variables from Engine.GameRules |
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NextGameRules |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Functions Summary | ||
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AwardEXPForDamage (Controller InstigatedBy, RPGStatsInv InstigatedStatsInv, Pawn injured, float Damage) | ||
RPGStatsInv | GetStatsInvFor (Controller C, optional bool bMustBeOwner) | |
bool | HandleRestartGame () | |
int | NetDamage (int OriginalDamage, int Damage, pawn injured, pawn instigatedBy, vector HitLocation, out vector Momentum, class<DamageType> DamageType) | |
bool | OverridePickupQuery (Pawn Other, Pickup item, out byte bAllowPickup) | |
PostBeginPlay () | ||
bool | PreventDeath (Pawn Killed, Controller Killer, class<DamageType> damageType, vector HitLocation) | |
bool | PreventSever (Pawn Killed, name boneName, int Damage, class<DamageType> DamageType) | |
ScoreKill (Controller Killer, Controller Killed) | ||
ScoreObjective (PlayerReplicationInfo Scorer, Int Score) | ||
ShareExperience (RPGStatsInv InstigatorInv, float Amount) | ||
Tick (float DeltaTime) | ||
Timer () |
Inherited Functions from Engine.GameRules |
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AddGameRules, CheckEndGame, CheckScore, CriticalPlayer, FindPlayerStart, GetRules, GetServerDetails, HandleRestartGame, NetDamage, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, ScoreObjective |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { MA_AdjustDamageByVehicleScale=1.000000 } |
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