Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

XGame.xTeamRoster

Extends
UnrealTeamInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.TeamInfo
            |   
            +-- UnrealGame.UnrealTeamInfo
               |   
               +-- XGame.xTeamRoster

Direct Known Subclasses:

ChampRosterSemiFinal, TeamApocalypse, TeamBlackLegion, TeamBloodFists, TeamBlueConfigured, TeamBoneCrushers, TeamColdSteel, TeamCrusaders, TeamDragonBreath, TeamFirestorm, TeamIronGuard, TeamNightstalkers, TeamPainMachine, TeamRedConfigured, TeamSunBlades, TeamSupernova, TeamVenom, TeamWarCry, UT2K4TeamRoster

Variables Summary
Inherited Variables from UnrealGame.UnrealTeamInfo
AI, AllowedTeamMembers[32], CurrentObjectiveProgress, DefaultRosterEntry, DesiredTeamSize, HudTeamColor, LastObjectiveTime, ObjectivesDisabledCount, Roster, RosterNames, TeamAlliance, TeamSymbolName
Inherited Variables from Engine.TeamInfo
AltTeamColor, ColorNames[4], DefaultPlayerClass, HomeBase, Score, Size, TeamColor, TeamIndex, TeamName

Functions Summary
functionbool AlreadyExistsEntry (string CharacterName, bool bNoRecursion)
functionbool AvailableRecord (string MenuString)
functionbool BelongsOnTeam (class<Pawn> PawnClass)
function FillPlayerTeam (GameProfile G)
functionRosterEntry GetNamedBot (string botName)
functionRosterEntry GetRandomPlayer ()
function Initialize (int TeamBots)
function PostBeginPlay ()
Inherited Functions from UnrealGame.UnrealTeamInfo
AddNamedBot, AddRandomPlayer, AddToTeam, AllBotsSpawned, AlreadyExistsEntry, BelongsOnTeam, ChooseBotClass, FillPlayerTeam, GetNamedBot, GetNextBot, GetRandomPlayer, Initialize, NeedsBotMoreThan, NextLoadOut, OverrideInitialBots, RemoveFromTeam, Reset, SetBotOrders
Inherited Functions from Engine.TeamInfo
AddToTeam, BelongsOnTeam, GetAllCharacters, GetHumanReadableName, RemoveFromTeam, SetCharacters


Functions Detail

AlreadyExistsEntry Source code

function bool AlreadyExistsEntry ( string CharacterName, bool bNoRecursion )

AvailableRecord Source code

function bool AvailableRecord ( string MenuString )

BelongsOnTeam Source code

function bool BelongsOnTeam ( class<Pawn> PawnClass )

FillPlayerTeam Source code

function FillPlayerTeam ( GameProfile G )

GetNamedBot Source code

function RosterEntry GetNamedBot ( string botName )

GetRandomPlayer Source code

function RosterEntry GetRandomPlayer ( )

Initialize Source code

function Initialize ( int TeamBots )

PostBeginPlay Source code

function PostBeginPlay ( )


Defaultproperties

defaultproperties
{
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Wed 7/2/2007 19:16:27.093 - Created with UnCodeX