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XGame.TeamIronSkull

Extends
UT2K4TeamRoster

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.TeamInfo
            |   
            +-- UnrealGame.UnrealTeamInfo
               |   
               +-- XGame.xTeamRoster
                  |   
                  +-- XGame.UT2K4TeamRoster
                     |   
                     +-- XGame.TeamIronSkull

Variables Summary
Inherited Variables from XGame.UT2K4TeamRoster
TeamDescription, TeamLeader, TeamLevel, TeamNameSound, VoiceOver

Functions Summary
Inherited Functions from XGame.UT2K4TeamRoster
AddToTeam, Initialize
Inherited Functions from XGame.xTeamRoster
AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay


Defaultproperties

defaultproperties
{
     TeamDescription="This year, the Skaarj Empire is represented by the Iron Skull clan, who seek to regain honor after long being held responsible for the loss of the Skaarj Mothership during the Human/Skaarj wars."
     VoiceOver=Sound'AnnouncerFemale2K4.Generic.IronSkull_description'
     TeamNameSound=Sound'AnnouncerFemale2K4.Generic.IronSkull'
     TeamLevel=3
     TeamLeader="ClanLord"
     TeamSymbolName="TeamSymbols_UT2004.Skaarj"
     RosterNames(0)="Drekorig"
     RosterNames(1)="Dominator"
     RosterNames(2)="Guardian"
     RosterNames(3)="Gaargod"
     RosterNames(4)="Gkublok"
     RosterNames(5)="Skakruk"
     RosterNames(6)="Kraagesh"
     TeamName="Iron Skull Skaarj"
}

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Creation time: Wed 7/2/2007 19:16:19.781 - Created with UnCodeX