| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.GameRules
|
+-- UT2004RPG.RPGRules
| Variables Summary | |
|---|---|
| bool | bAwardedFirstBlood |
| float | LevelDiffExpGainDiv |
| float | MA_AdjustDamageByVehicleScale |
| int | PointsPerLevel |
| MutUT2004RPG | RPGMut |
| Inherited Variables from Engine.GameRules |
|---|
| NextGameRules |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Functions Summary | ||
|---|---|---|
![]() | AwardEXPForDamage (Controller InstigatedBy, RPGStatsInv InstigatedStatsInv, Pawn injured, float Damage) | |
![]() | RPGStatsInv | GetStatsInvFor (Controller C, optional bool bMustBeOwner) |
![]() | bool | HandleRestartGame () |
![]() | int | NetDamage (int OriginalDamage, int Damage, pawn injured, pawn instigatedBy, vector HitLocation, out vector Momentum, class<DamageType> DamageType) |
![]() | bool | OverridePickupQuery (Pawn Other, Pickup item, out byte bAllowPickup) |
![]() | PostBeginPlay () | |
![]() | bool | PreventDeath (Pawn Killed, Controller Killer, class<DamageType> damageType, vector HitLocation) |
![]() | bool | PreventSever (Pawn Killed, name boneName, int Damage, class<DamageType> DamageType) |
![]() | ScoreKill (Controller Killer, Controller Killed) | |
![]() | ScoreObjective (PlayerReplicationInfo Scorer, Int Score) | |
![]() | ShareExperience (RPGStatsInv InstigatorInv, float Amount) | |
![]() | Tick (float DeltaTime) | |
![]() | Timer () | |
| Inherited Functions from Engine.GameRules |
|---|
| AddGameRules, CheckEndGame, CheckScore, CriticalPlayer, FindPlayerStart, GetRules, GetServerDetails, HandleRestartGame, NetDamage, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, ScoreObjective |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
AwardEXPForDamage Source code
GetStatsInvFor Source code
HandleRestartGame Source code
NetDamage Source code
OverridePickupQuery Source code
PostBeginPlay Source code
PreventDeath Source code
PreventSever Source code
ScoreKill Source code
ScoreObjective Source code
ShareExperience Source code
Tick Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties { MA_AdjustDamageByVehicleScale=1.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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