| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- UT2004RPG.RPGArtifactPickup
|
+-- UT2004RPG.ArtifactTripleDamagePickup
DruidArtifactTripleDamagePickup
| Variables Summary |
|---|
| Inherited Variables from UT2004RPG.RPGArtifactPickup |
|---|
| ArtifactManager, LifeTime |
| Functions Summary |
|---|
| Inherited Functions from UT2004RPG.RPGArtifactPickup |
|---|
| BotDesireability, CanPickupArtifact, DetourWeight, PostBeginPlay, ValidTouch |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| Defaultproperties |
|---|
defaultproperties { PickupMessage="You got the Triple Damage!" InventoryType=class'ArtifactTripleDamage' DrawType=DT_StaticMesh DrawScale=0.9 StaticMesh=StaticMesh'E_Pickups.TripleDamage' AmbientGlow=254 Style=STY_AlphaZ ScaleGlow=0.6 PickupForce="UDamagePickup" PickupSound=sound'PickupSounds.UDamagePickUp' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||