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UT2004RPG.ArtifactTripleDamagePickup


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class ArtifactTripleDamagePickup extends RPGArtifactPickup;

defaultproperties
{
    PickupMessage="You got the Triple Damage!"
    InventoryType=class'ArtifactTripleDamage'
    DrawType=DT_StaticMesh
    DrawScale=0.9
    StaticMesh=StaticMesh'E_Pickups.TripleDamage'
    AmbientGlow=254
    Style=STY_AlphaZ
    ScaleGlow=0.6
    PickupForce="UDamagePickup"
    PickupSound=sound'PickupSounds.UDamagePickUp'
}

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Class file time: Mon 24/7/2006 19:49:20.000 - Creation time: Wed 7/2/2007 19:16:33.859 - Created with UnCodeX