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Gameplay.CriticalEventPlus

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Gameplay.CriticalEventPlus

Direct Known Subclasses:

ActionMessage, CTFMessage, FirstBloodMessage, InvasionMessage, IonCannonKillWarning, KillingSpreeMessage, LastSecondMessage, ONSOnslaughtMessage, StartupMessage, TimerMessage, xBombMessage

Variables Summary
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Defaultproperties

defaultproperties
{
     bIsUnique=True
     bFadeMessage=True
     DrawColor=(G=160,R=0)
     FontSize=1
}

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Creation time: Wed 7/2/2007 19:15:53.750 - Created with UnCodeX