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Gameplay.ActionMessage_CTF

Extends
ActionMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Gameplay.CriticalEventPlus
            |   
            +-- Gameplay.ActionMessage
               |   
               +-- Gameplay.ActionMessage_CTF

Variables Summary
Inherited Variables from Gameplay.ActionMessage
Messages[32]

Functions Summary
Inherited Functions from Gameplay.ActionMessage
GetString


Defaultproperties

defaultproperties
{
     Messages(0)="Capture the Flag"
     Messages(1)="Two bases : red and blue"
     Messages(2)="Touch enemy flag to take it"
     Messages(3)="Return to your base"
     Messages(4)="Touch your flag to score"
     Messages(5)="Translocating will drop the flag"
     Messages(6)="Default capture limit is 3"
     Messages(7)="Good luck!"
}

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Creation time: Wed 7/2/2007 19:15:48.328 - Created with UnCodeX