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GUI2K4.UT2K4CustomHUDMenu

Extends
LargeWindow
Modifiers
abstract

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.PopupPageBase
                  |   
                  +-- GUI2K4.FloatingWindow
                     |   
                     +-- GUI2K4.LargeWindow
                        |   
                        +-- GUI2K4.UT2K4CustomHUDMenu

Direct Known Subclasses:

CustomHUDMenuAssault, CustomHUDMenuOnslaught

Variables Summary
GUIButtonb_Cancel
GUIButtonb_OK
GUIButtonb_Reset
class<GameInfo>GameClass
Inherited Variables from GUI2K4.FloatingWindow
BLSizing, bMoveAllowed, bMoving, bResizeHeightAllowed, bResizeWidthAllowed, bResizing, BRSizing, BtSizing, b_ExitButton, DefaultHeight, DefaultLeft, DefaultTop, DefaultWidth, HeaderMouseCursorIndex, LSizing, MaxPageHeight, MaxPageWidth, MinPageHeight, MinPageWidth, RSizing, TLSizing, TRSizing, TSizing, t_WindowTitle, WindowName

Functions Summary
event Closed (GUIComponent Sender, bool bCancelled)
function HandleParameters (string GameClassName, string nothing)
functionbool InitializeGameClass (string GameClassName)
function InternalOnChange (GUIComponent Sender)
functionbool InternalOnClick (GUIComponent Sender)
function LoadSettings ()
function RestoreDefaults ()
function SaveSettings ()
Inherited Functions from GUI2K4.FloatingWindow
AddSystemMenu, AlignFrame, CheckBounds, FloatingHover, FloatingMousePressed, FloatingMouseRelease, FloatingPreDraw, FloatingRendered, HoveringBottomBorder, HoveringBottomLeft, HoveringLeftBorder, HoveringRightBorder, HoveringTopBorder, HoveringTopLeft, InitComponent, InternalOnCreateComponent, ResizeAllowed, ResizedBoth, ResizedHeight, ResizedWidth, ResolutionChanged, SaveCurrentPosition, SetDefaultPosition, SetFocus, SetMouseCursorIndex, SetPanelPosition, SystemMenuPreDraw, XButtonClicked


Variables Detail

b_Cancel Source code

var automated GUIButton b_Cancel;

b_OK Source code

var automated GUIButton b_OK;

b_Reset Source code

var automated GUIButton b_Reset;

GameClass Source code

var class<GameInfo> GameClass;


Functions Detail

Closed Source code

event Closed ( GUIComponent Sender, bool bCancelled )

HandleParameters Source code

function HandleParameters ( string GameClassName, string nothing )

InitializeGameClass Source code

function bool InitializeGameClass ( string GameClassName )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender )

InternalOnClick Source code

function bool InternalOnClick ( GUIComponent Sender )

LoadSettings Source code

function LoadSettings ( )

RestoreDefaults Source code

function RestoreDefaults ( )

SaveSettings Source code

function SaveSettings ( )


Defaultproperties

defaultproperties
{
     DefaultLeft=0.125000
     DefaultTop=0.150000
     DefaultWidth=0.598398
     DefaultHeight=0.700000
     WinTop=0.150000
     WinLeft=0.125000
     WinWidth=0.598398
     WinHeight=0.700000
}

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Creation time: Wed 7/2/2007 19:16:22.156 - Created with UnCodeX