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DruidsRPGcvs.DruidDoubleModifier

Extends
RPGArtifact

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Powerups
         |   
         +-- UT2004RPG.RPGArtifact
            |   
            +-- DruidsRPGcvs.DruidDoubleModifier

Variables Summary
boololdCanThrow
PawnRealInstigator
RPGWeaponWeapon
Inherited Variables from UT2004RPG.RPGArtifact
ActivatedTime, CostPerSec, MinActivationTime, NotEnoughAdrenalineMessage
Inherited Variables from Engine.Powerups
ActivateSound, bActivatable, bActive, bAutoActivate, bCanHaveMultipleCopies, DeActivateSound, ExpireMessage, NumCopies

Functions Summary
function Activate ()
function BeginState ()
Activated
function BeginWeapon ()
Activated
function BotConsider ()
function DropFrom (vector StartLocation)
function EndState ()
Activated
function EndWeapon ()
Activated
function IdentifyWeapon (RPGWeapon weapon)
function Timer ()
Activated
function TossArtifact ()
Inherited Functions from UT2004RPG.RPGArtifact
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp
Inherited Functions from Engine.Powerups
Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp

States Summary
Activated Source code
state Activated
BeginState, BeginWeapon, EndState, EndWeapon, Timer


Variables Detail

oldCanThrow Source code

var bool oldCanThrow;

RealInstigator Source code

var Pawn RealInstigator;

Weapon Source code

var RPGWeapon Weapon;


Functions Detail

Activate Source code

function Activate ( )

BeginState Activated Source code

function BeginState ( )

BeginWeapon Activated Source code

function BeginWeapon ( )

BotConsider Source code

function BotConsider ( )

DropFrom Source code

function DropFrom ( vector StartLocation )

EndState Activated Source code

function EndState ( )

EndWeapon Activated Source code

function EndWeapon ( )

IdentifyWeapon Source code

function IdentifyWeapon ( RPGWeapon weapon )

Timer Activated Source code

function Timer ( )

TossArtifact Source code

exec function TossArtifact ( )


Defaultproperties

defaultproperties
{
    CostPerSec=10
    IconMaterial=TexPanner'XGameShaders.PlayerShaders.PlayerTransPanRed'
    ItemName="Double Magic Modifier"
}

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Creation time: Wed 7/2/2007 19:15:56.062 - Created with UnCodeX