- Extends
- RPGArtifact
- Modifiers
- config ( UT2004RPG )
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Powerups
|
+-- UT2004RPG.RPGArtifact
|
+-- DruidsRPGcvs.ArtifactRepulsion
Inherited Functions from UT2004RPG.RPGArtifact |
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp |
Inherited Functions from Engine.Powerups |
Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp |
var config int AdrenalineRequired;
var config float BlastRadius;
var Sound KnockbackSound;
var config float MaxKnockbackMomentum;
var config float MaxKnockbackTime;
var config float MinKnockbackMomentum;
function Activate ( )
function BotConsider ( )
function DropFrom (
vector StartLocation )
function PostBeginPlay ( )
exec function TossArtifact ( )
defaultproperties
{
CostPerSec=1
MinActivationTime=0.000001
BlastRadius=2500.000000
MaxKnockbackMomentum=3000.0
MinKnockbackMomentum=1000.0
MaxKnockbackTime=5.0
AdrenalineRequired=50
PickupClass=Class'ArtifactRepulsionPickup'
KnockbackSound=Sound'WeaponSounds.Misc.ballgun_launch'
KnockbackOverlay=Shader'DruidsRPGShaders1.DomShaders.PulseRedShader'
IconMaterial=Texture'XGame.Water.xCausticRing2'
ItemName="Repulsion"
}
|
Creation time: Wed 7/2/2007 19:15:50.640 - Created with
UnCodeX