- Extends
- DruidArtifactMakeMagicWeapon
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Powerups
|
+-- UT2004RPG.RPGArtifact
|
+-- DruidsRPGcvs.DruidArtifactMakeMagicWeapon
|
+-- DruidsRPGcvs.ArtifactMakeSuperHealer
Inherited Functions from DruidsRPGcvs.DruidArtifactMakeMagicWeapon |
Activate, ArtifactIsAllowed, BeginState, BotConsider, constructingNew, constructionFinished, DoEffect, EndState, getCost, GetLocalString, GetRandomWeaponModifier, PostBeginPlay, shouldBreak, Tick |
Inherited Functions from UT2004RPG.RPGArtifact |
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp |
var int AbilityLevel;
var float EXPMultiplier;
var int MaxHealth;
function constructionFinished (
RPGWeapon result )
function DropFrom (
vector StartLocation )
function int getCost ( )
function float getEXPMultiplier ( )
function int getMaxHealth ( )
GetRandomWeaponModifier Source code
function bool shouldBreak ( )
exec function TossArtifact ( )
defaultproperties
{
CostPerSec=25
MinActivationTime=0.000001
IconMaterial=Combiner'XGameTextures.SuperPickups.DOMPabBc'
ItemName="Medic Weapon Maker"
} |
Creation time: Wed 7/2/2007 19:15:50.531 - Created with
UnCodeX