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XGame.DMRosterConfigured

Extends
xDMRoster

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.TeamInfo
            |   
            +-- UnrealGame.UnrealTeamInfo
               |   
               +-- UnrealGame.DMRoster
                  |   
                  +-- XGame.xDMRoster
                     |   
                     +-- XGame.DMRosterConfigured

Variables Summary
array<string>Characters
Inherited Variables from UnrealGame.DMRoster
Position

Functions Summary
function AddCharacter (string CharName)
functionbool AllBotsSpawned ()
functionint FindCharIndex (string CharName)
function GetAllCharacters (out array<string> Chars)
function Initialize (int TeamBots)
functionint OverrideInitialBots (int N, UnrealTeamInfo T)
function PostBeginPlay ()
function RemoveCharacter (int Index, int Count)
function SetCharacters (array<string> Chars)
Inherited Functions from XGame.xDMRoster
AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay
Inherited Functions from UnrealGame.DMRoster
AddToTeam


Variables Detail

Characters Source code

var config array<string> Characters;


Functions Detail

AddCharacter Source code

static function AddCharacter ( string CharName )

AllBotsSpawned Source code

function bool AllBotsSpawned ( )

FindCharIndex Source code

static function int FindCharIndex ( string CharName )

GetAllCharacters Source code

static function GetAllCharacters ( out array<string> Chars )

Initialize Source code

function Initialize ( int TeamBots )

OverrideInitialBots Source code

function int OverrideInitialBots ( int N, UnrealTeamInfo T )

PostBeginPlay Source code

function PostBeginPlay ( )

RemoveCharacter Source code

static function RemoveCharacter ( int Index, int Count )

SetCharacters Source code

static function SetCharacters ( array<string> Chars )


Defaultproperties

defaultproperties
{
}

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Creation time: Wed 7/2/2007 19:15:55.593 - Created with UnCodeX