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XGame.AlienMaleVoice

Extends
xVoicePack

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.VoicePack
         |   
         +-- UnrealGame.TeamVoicePack
            |   
            +-- XGame.xVoicePack
               |   
               +-- XGame.AlienMaleVoice

Constants Summary
Inherited Contants from UnrealGame.TeamVoicePack
MAXACK, MAXFIRE, MAXORDER, MAXOTHER, MAXPHRASE, MAXTAUNT

Variables Summary
Inherited Variables from XGame.xVoicePack
VoiceGender
Inherited Variables from UnrealGame.TeamVoicePack
AckAbbrev[MAXACK], AckAnim[MAXACK], AckSound[MAXACK], AckString[MAXACK], bDisplayNextMessage, bDisplayPortrait, bForceMessageSound, bShowMessageText, CommaText, DeathPhrases[MAXPHRASE], DelayedSender, DisplayMessage[MAXPHRASE], DisplayOtherMessage[MAXOTHER], DisplayString, FFireAbbrev[MAXFIRE], FFireAnim[MAXFIRE], FFireSound[MAXFIRE], FFireString[MAXFIRE], HiddenPhrases, HiddenString, HumanOnlyDeathPhrase[MAXPHRASE], HumanOnlyTaunt[MAXTAUNT], LeaderSign[4], MatureTaunt[MAXTAUNT], MessageAnim, MessageString, NameSound[4], numAcks, NumDeathPhrases, numFFires, numTaunts, OrderAbbrev[MAXORDER], OrderAnim[MAXORDER], OrderSound[MAXORDER], OrderString[MAXORDER], OtherAbbrev[MAXOTHER], OtherAnim[MAXOTHER], OtherDelayed[MAXOTHER], OtherMesgGroup[MAXOTHER], OtherSound[MAXOTHER], OtherString[MAXOTHER], PhraseNum, PhraseString[MAXPHRASE], Phrase[MAXPHRASE], Pitch, PortraitPRI, TauntAbbrev[MAXTAUNT], TauntAnim[MAXTAUNT], TauntSound[MAXTAUNT], TauntString[MAXTAUNT]

Enumerations Summary
Inherited Enumerations from UnrealGame.TeamVoicePack
EVoiceGender

Functions Summary
Inherited Functions from XGame.xVoicePack
GetMessageIndex
Inherited Functions from UnrealGame.TeamVoicePack
BotInitialize, ClientInitialize, ClientParseChatPercVar, ClientParseMessageString, GetAckString, GetAllAcks, GetAllFFire, GetAllOrder, GetAllOther, GetAllTaunt, GetCallSign, GetFFireString, GetOrderString, GetOtherString, GetTauntString, OrderToIndex, PickCustomTauntFor, PickRandomTauntFor, PlayDeathPhrase, PlayerSpeech, SetAckMessage, SetClientAckMessage, SetClientFFireMessage, SetClientHiddenMessage, SetClientOrderMessage, SetClientOtherMessage, SetClientTauntMessage, SetFFireMessage, SetOrderMessage, SetOtherMessage, SetTauntMessage, Timer, VoiceMatchesGender


Defaultproperties

defaultproperties
{
     VoiceGender=VG_Male
     NameSound(0)=Sound'TauntPack.MN_redleader'
     NameSound(1)=Sound'TauntPack.MN_blueleader'
     AckSound(0)=Sound'TauntPack.mn_affirmative'
     AckSound(1)=Sound'TauntPack.mn_got_it'
     AckSound(2)=Sound'TauntPack.mn_im_on_it'
     AckSound(3)=Sound'TauntPack.mn_roger'
     FFireSound(0)=Sound'TauntPack.mn_im_on_your_team'
     FFireSound(1)=Sound'TauntPack.mn_im_on_your_team_idiot'
     FFireSound(2)=Sound'TauntPack.mn_same_team'
     TauntSound(0)=Sound'TauntPack.MN_and_stay_down'
     TauntSound(1)=Sound'TauntPack.MN_anyoneelsewantsome'
     TauntSound(2)=Sound'TauntPack.MN_boom'
     TauntSound(3)=Sound'TauntPack.MN_burnbaby'
     TauntSound(4)=Sound'TauntPack.MN_diebitch'
     TauntSound(5)=Sound'TauntPack.MN_eatthat'
     TauntSound(6)=Sound'TauntPack.MN_fightlikenali'
     TauntSound(7)=Sound'TauntPack.MN_isthatyourbest'
     TauntSound(8)=Sound'TauntPack.MN_kissmyass'
     TauntSound(9)=Sound'TauntPack.MN_loser'
     TauntSound(10)=Sound'TauntPack.MN_myhouse'
     TauntSound(11)=Sound'TauntPack.MN_next'
     TauntSound(12)=Sound'TauntPack.MN_ohyeah'
     TauntSound(13)=Sound'TauntPack.MN_ownage'
     TauntSound(14)=Sound'TauntPack.MN_seeya'
     TauntSound(15)=Sound'TauntPack.MN_that_had_to_hurt'
     TauntSound(16)=Sound'TauntPack.MN_useless'
     TauntSound(17)=Sound'TauntPack.MN_you_play_like_a_girl'
     TauntSound(18)=Sound'TauntPack.MN_youbedead'
     TauntSound(19)=Sound'TauntPack.MN_youlikethat'
     TauntSound(20)=Sound'TauntPack.MN_youwhore'
     TauntSound(21)=Sound'TauntPack.MN_blowme'
     TauntSound(22)=Sound'TauntPack.MN_camper'
     TauntSound(23)=Sound'TauntPack.MN_douchebag'
     TauntSound(24)=Sound'TauntPack.MN_spammer'
     TauntSound(25)=Sound'TauntPack.MN_sucker'
     TauntSound(26)=Sound'TauntPack.MN_talktothehand'
     TauntSound(27)=Sound'TauntPack.MN_youdick'
     TauntString(21)="Blow me"
     TauntString(22)="Camper!"
     TauntString(23)="Douche bag!"
     TauntString(24)="Spammer!"
     TauntString(25)="Sucker"
     TauntString(26)="Talk to the hand"
     TauntString(27)="You dick!"
     numTaunts=28
     MatureTaunt(21)=1
     MatureTaunt(23)=1
     MatureTaunt(27)=1
     HumanOnlyTaunt(22)=1
     HumanOnlyTaunt(24)=1
     HumanOnlyTaunt(26)=1
     OrderSound(0)=Sound'TauntPack.mn_defend_the_base'
     OrderSound(1)=Sound'TauntPack.MN_holdthisposition'
     OrderSound(2)=Sound'TauntPack.mn_attack_their_base'
     OrderSound(3)=Sound'TauntPack.mn_cover_me'
     OrderSound(4)=Sound'TauntPack.MN_searchanddestroy'
     OrderSound(10)=Sound'TauntPack.MN_take_their_flag'
     OrderSound(11)=Sound'TauntPack.mn_defend_the_flag'
     OrderSound(12)=Sound'TauntPack.MN_attackalpha'
     OrderSound(13)=Sound'TauntPack.MN_attackbravo'
     OrderSound(14)=Sound'TauntPack.MN_gettheball'
     OtherSound(0)=Sound'TauntPack.mn_base_is_undefended'
     OtherSound(1)=Sound'TauntPack.mn_get_our_flag_back'
     OtherSound(2)=Sound'TauntPack.MN_igottheflag'
     OtherSound(3)=Sound'TauntPack.mn_ive_got_your_back'
     OtherSound(4)=Sound'TauntPack.mn_im_hit'
     OtherSound(5)=Sound'TauntPack.mn_man_down'
     OtherSound(6)=Sound'TauntPack.mn_im_all_alone_here'
     OtherSound(7)=Sound'TauntPack.mn_negative'
     OtherSound(8)=Sound'TauntPack.mn_got_it'
     OtherSound(9)=Sound'TauntPack.mn_in_position'
     OtherSound(10)=Sound'TauntPack.mn_im_going_in'
     OtherSound(11)=Sound'TauntPack.mn_area_secure'
     OtherSound(12)=Sound'TauntPack.mn_enemy_flag_carrier_is_here'
     OtherSound(13)=Sound'TauntPack.mn_i_need_backup'
     OtherSound(14)=Sound'TauntPack.mn_incoming'
     OtherSound(15)=Sound'TauntPack.mn_ball_carrier_is_here'
     OtherSound(16)=Sound'TauntPack.mn_point_alpha_secure'
     OtherSound(17)=Sound'TauntPack.mn_point_bravo_secure'
     OtherSound(18)=Sound'TauntPack.MN_attackalpha'
     OtherSound(19)=Sound'TauntPack.MN_attackbravo'
     OtherSound(20)=Sound'TauntPack.mn_the_base_is_under_attack'
     OtherSound(21)=Sound'TauntPack.mn_were_being_overrun'
     OtherSound(22)=Sound'TauntPack.mn_under_heavy_attack'
     OtherSound(23)=Sound'TauntPack.mn_defend_point_alpha'
     OtherSound(24)=Sound'TauntPack.mn_defend_point_bravo'
     OtherSound(25)=Sound'TauntPack.MN_gettheball'
     OtherSound(26)=Sound'TauntPack.mn_im_on_defense'
     OtherSound(27)=Sound'TauntPack.mn_im_on_offense'
     OtherSound(28)=Sound'TauntPack.mn_take_point_alpha'
     OtherSound(29)=Sound'TauntPack.mn_take_point_bravo'
     OtherSound(30)=Sound'TauntPack.MN_medic'
     OtherSound(31)=Sound'TauntPack.MN_nice'
     DeathPhrases(0)=Sound'TauntPack.MN_medic'
     DeathPhrases(1)=Sound'TauntPack.MN_nice'
     NumDeathPhrases=2
     VoicePackName="Male Alien"
}

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Creation time: Wed 7/2/2007 19:15:49.890 - Created with UnCodeX