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XEffects.FlakMuzFlash1st

Extends
MinigunMuzFlash1st

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.xEmitter
      |   
      +-- XEffects.MinigunMuzFlash1st
         |   
         +-- XEffects.FlakMuzFlash1st

Direct Known Subclasses:

FlakMuzFlash3rd

Variables Summary
Inherited Variables from XEffects.MinigunMuzFlash1st
mNumPerFlash
Inherited Variables from Engine.xEmitter
bCallPreSpawn, bForceAffected, blockOnNet, bSuspendWhenNotVisible, Expire, mAirResistance, mAtLeastOneFrame, mAttenFunc, mAttenKa, mAttenKb, mAttenuate, mAttraction, mBendStrength, mBounds, mbSpinningNodes, mChildEmitter, mChildName, mColElasticity, mCollision, mColMakeSound, mColorRange[2], mDelayRange[2], mDir, mDirDev, mDistanceAtten, mGrowthRate, mHeadIndex, mInvTileCols, mLastPos, mLastVector, mLifeColorMap, mLifeRange[2], mMassRange[2], mMaxParticles, mMeshNodes[8], mNumActivePcl, mNumSprings, mNumTileColumns, mNumTileRows, mNumUpdates, mOwnerVelocityFactor, mParticleType, mpAttenFunc, mPauseTimer, mpIterator, mPosColorMapXY, mPosColorMapXZ, mPosDev, mPosRelative, mpParticles, mpSprings, mRandMeshes, mRandOrient, mRandTextures, mRegen, mRegenBias, mRegenDist, mRegenOffTime[2], mRegenOnTime[2], mRegenPause, mRegenRange[2], mRegenTimer, mRenderableVerts, mSizeRange[2], mSourceActor, mSpawningType, mSpawnVecA, mSpawnVecB, mSpeedRange[2], mSphere, mSpinRange[2], mStartParticles, mT, mTexU, mTexV, mTileAnimation, mTime, mTotalTiles, mUseMeshNodes, mWaveAmplitude, mWaveFrequency, mWaveLockEnd, mWavePhaseA, mWavePhaseB, mWaveShift, SourceStaticMesh, springD, springK, springMaxCompress, springMaxStretch, SystemHandle

Enumerations Summary
Inherited Enumerations from Engine.xEmitter
EAttenFunc, ExParticleTypes, ExSpawningTypes

Functions Summary
Inherited Functions from XEffects.MinigunMuzFlash1st
Trigger
Inherited Functions from Engine.xEmitter
ClampToMaxParticles, CollisionSound, PrecacheContent, PreSpawned, Trigger, UpdatePrecacheMaterials


Defaultproperties

defaultproperties
{
     mGrowthRate=7.000000
     mTileAnimation=False
     mNumTileColumns=1
     mNumTileRows=1
     mMeshNodes(0)=StaticMesh'XEffects.FlakMuzFlashMesh'
     DrawScale=2.200000
     Skins(0)=FinalBlend'XGameShaders.WeaponShaders.flakflashfinal'
}

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Creation time: Wed 7/2/2007 19:15:58.437 - Created with UnCodeX