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UT2004RPG.RPGWeaponPickup

Extends
UTWeaponPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.WeaponPickup
         |   
         +-- XWeapons.UTWeaponPickup
            |   
            +-- UT2004RPG.RPGWeaponPickup

Variables Summary
boolbRealWeaponStay
RPGWeaponDroppedWeapon
MutUT2004RPGRPGMut
Inherited Variables from XWeapons.UTWeaponPickup
LockerOffset, StandUp
Inherited Variables from Engine.WeaponPickup
AmmoAmount[2], bThrown, bWeaponStay

Functions Summary
functionfloat BotDesireability (Pawn Bot)
function Destroyed ()
functionfloat DetourWeight (Pawn Other, float PathWeight)
function FindPickupBase ()
function GetPropertiesFrom (class<WeaponPickup> PickupClass)
function InitDroppedPickupFor (Inventory Inv)
function PostBeginPlay ()
function PostNetBeginPlay ()
function SetWeaponStay ()
functioninventory SpawnCopy (pawn Other)
function Timer ()
Inherited Functions from XWeapons.UTWeaponPickup
BeginState, ClientTrigger, RespawnEffect, Tick
Inherited Functions from Engine.WeaponPickup
AllowRepeatPickup, BotDesireability, DetourWeight, GetRespawnTime, InitDroppedPickupFor, PostBeginPlay, Reset, SetWeaponStay, StartSleeping, UpdateHUD, ValidTouch


Variables Detail

bRealWeaponStay Source code

var bool bRealWeaponStay;

DroppedWeapon Source code

var RPGWeapon DroppedWeapon;

RPGMut Source code

var MutUT2004RPG RPGMut;


Functions Detail

BotDesireability Source code

function float BotDesireability ( Pawn Bot )

Destroyed Source code

function Destroyed ( )

DetourWeight Source code

function float DetourWeight ( Pawn Other, float PathWeight )

FindPickupBase Source code

function FindPickupBase ( )

GetPropertiesFrom Source code

function GetPropertiesFrom ( class<WeaponPickup> PickupClass )

InitDroppedPickupFor Source code

function InitDroppedPickupFor ( Inventory Inv )

PostBeginPlay Source code

function PostBeginPlay ( )

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( )

SetWeaponStay Source code

function SetWeaponStay ( )

SpawnCopy Source code

function inventory SpawnCopy ( pawn Other )

Timer Source code

function Timer ( )


Defaultproperties

defaultproperties
{
     bOnlyReplicateHidden=False
     bGameRelevant=True
     MessageClass=Class'UT2004RPG.EmptyMessage'
}

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Creation time: Wed 7/2/2007 19:16:14.562 - Created with UnCodeX