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UT2004RPG.EmptyMessage

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- UT2004RPG.EmptyMessage

Variables Summary
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Functions Detail

ClientReceive Source code

static function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )


Defaultproperties

defaultproperties
{
     bIsConsoleMessage=False
}

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Creation time: Wed 7/2/2007 19:15:57.890 - Created with UnCodeX