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UT2004RPG.ArtifactFlight

Extends
RPGArtifact

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Powerups
         |   
         +-- UT2004RPG.RPGArtifact
            |   
            +-- UT2004RPG.ArtifactFlight

Variables Summary
EmitterFlightTrail
stringNotInVehicleMessage
Inherited Variables from UT2004RPG.RPGArtifact
ActivatedTime, CostPerSec, MinActivationTime, NotEnoughAdrenalineMessage
Inherited Variables from Engine.Powerups
ActivateSound, bActivatable, bActive, bAutoActivate, bCanHaveMultipleCopies, DeActivateSound, ExpireMessage, NumCopies

Functions Summary
function Activate ()
function BeginState ()
Activated
function BotConsider ()
function EndState ()
Activated
functionstring GetLocalString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)
Inherited Functions from UT2004RPG.RPGArtifact
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp
Inherited Functions from Engine.Powerups
Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp

States Summary
Activated Source code
state Activated
BeginState, EndState


Variables Detail

FlightTrail Source code

var Emitter FlightTrail;

NotInVehicleMessage Source code

var localized string NotInVehicleMessage;


Functions Detail

Activate Source code

function Activate ( )

BeginState Activated Source code

function BeginState ( )

BotConsider Source code

function BotConsider ( )

EndState Activated Source code

function EndState ( )

GetLocalString Source code

static function string GetLocalString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2 )


Defaultproperties

defaultproperties
{
    CostPerSec=5
    PickupClass=class'ArtifactFlightPickup'
    IconMaterial=Material'UTRPGTextures.Icons.FlightIcon'
    ItemName="Boots of Flight"
    NotInVehicleMessage="Sorry, vehicles can't wear boots."
}

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Creation time: Wed 7/2/2007 19:15:50.312 - Created with UnCodeX