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UnrealGame.CinematicPlayer

Extends
UnrealPlayer

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Controller
      |   
      +-- Engine.PlayerController
         |   
         +-- UnrealGame.UnrealPlayer
            |   
            +-- UnrealGame.CinematicPlayer

Variables Summary
Inherited Variables from UnrealGame.UnrealPlayer
bDisplayLoser, bDisplayWinner, bDontShowLoginMenu, bForceLoginMenu, bLatecomer, bReadyToStart, bRising, CustomizedAnnouncerPack, CustomRewardAnnouncerPack, CustomStatusAnnouncerPack, LastAutoTauntTime, LastKickWarningTime, LastKillTime, LastTaunt, LastTauntAnimTime, LastWhispTime, LoginMenuClass, MaxRecentServers, MultiKillLevel, NetBotDebugString, RecentServers, RejoinChannels
Inherited Variables from Engine.PlayerController
aBaseX, aBaseY, aBaseZ, AcknowledgedPawn, ActiveRoom, AdminManager, AdminMenuClass, aForward, aLastForward, aLastStrafe, aLastUp, aLookUp, AmbientShakeFalloffStartTime, AmbientShakeFalloffTime, AmbientShakeOffsetFreq, AmbientShakeOffsetMag, AmbientShakeRotFreq, AmbientShakeRotMag, aMouseX, aMouseY, AnnouncerLevel, AnnouncerQueueManager, AnnouncerVolume, aStrafe, aTurn, aUp, AutoJoinMask, bAcuteHearing, bAimingHelp, bAllActorsRelevant, bAlwaysLevel, bAlwaysMouseLook, bAutoTaunt, bBehindView, bBlockCloseCamera, bCameraPositionLocked, bCenterView, bCheatFlying, bClientDemo, bCustomListener, bDoubleJump, bDynamicNetSpeed, bEnableAmbientShake, bEnableDamageForceFeedback, bEnableGUIForceFeedback, bEnableInitialChatRoom, bEnablePickupForceFeedback, bEnableStatsTracking, bEnableWeaponForceFeedback, bFixedCamera, bForceFeedbackSupported, bForcePrecache, bFreeCam, bFreeCamera, bFreeCamSwivel, bFreeCamZoom, bFreeLook, bFrozen, bHideSpectatorBeacons, bHideVehicleNoEntryIndicator, bIsSpaceFighter, bIsTyping, bJumpStatus, bKeyboardLook, bLandingShake, bLastPressedJump, BlendedTargetViewRotation, bLook, bLookUpStairs, bMenuBeforeRespawn, bNeverSwitchOnPickup, bNoAutoTaunts, bNoMatureLanguage, bNoTextToSpeechVoiceMessages, bNoVoiceMessages, bNoVoiceTaunts, bOnlySpeakTeamText, bPendingDestroy, bPressedJump, bSetTurnRot, bShortConnectTimeOut, bSkippedLastUpdate, bSmallWeapons, bSnapLevel, bSnapToLevel, bStrafe, bSuccessfulUse, bTurn180, bTurnToNearest, bUpdatePosition, bUpdating, bValidBehindCamera, bViewBot, bViewingMatineeCinematic, bVoiceChatEnabled, bWasSaturated, bWasSpeedHack, bWeaponViewShake, bXAxis, bYAxis, bZeroRoll, bZooming, CalcViewActor, CalcViewActorLocation, CalcViewLocation, CalcViewRotation, CameraDeltaRad, CameraDeltaRotation, CameraDist, CameraDistRange, CameraEffects, CameraSwivel, ChatManager, ChatPassword, ChatPasswordMenuClass, ChatRoomMessageClass, CheatClass, CheatManager, ClientCap, ClientUpdateTime, ConstantGlowFog, ConstantGlowScale, CurrentDistanceFogEnd, CurrentTimeStamp, DefaultActiveChannel, DefaultFOV, DemoMenuClass, DemoViewer, DemoViewPitch, DemoViewYaw, DesiredFOV, DesiredZoomLevel, DoubleClickDir, DynamicPingThreshold, EnemyTurnSpeed, ExactPing, FailedPathStart, FixedLocation, FixedRotation, FlashFog, FlashScale, ForcePrecacheTime, FOVBias, FreeMoves, GameReplicationInfo, GroundPitch, InputClass, LastActiveChannel, LastActiveTime, LastBroadcastString[4], LastBroadcastTime, LastDistanceFogColor, LastDistanceFogEnd, LastDistanceFogStart, LastPingUpdate, LastPlayerCalcView, LastPlaySound, LastPlaySpeech, LastSpeedHackLog, LastUpdateTime, LastZone, LinkBeaconTexture, ListenerLocation, ListenerRotation, LocalMessageClass, LoginDelay, MapHandler, MaxResponseTime, MaxTimeMargin, MidGameMenuClass, Misc1, Misc2, myHUD, NextLoginTime, NextSpeedChange, NoPauseMessage, NumServerDrives, NumSkips, OldCameraLoc, OldCameraRot, OldClientWeapon, OldFloor, OldPing, OrthoZoom, OwnCamera, PendingAdjustment, PendingMove, Player, PlayerChatType, PlayerInput, PlayerNameArray, PlayerOwnerName, PlayerSecurity, ProgressColor[4], ProgressMessage[4], ProgressTimeOut, QuickSaveString, RealViewTarget, RenderWorldToCamera, RendMap, RewardAnnouncer, SavedMoves, ScreenFlashScaling, ServerTimeStamp, ShakeOffset, ShakeOffsetMax, ShakeOffsetRate, ShakeOffsetTime, ShakeRot, ShakeRotMax, ShakeRotRate, ShakeRotTime, ShowFlags, Song, SpeakingBeaconTexture, SpectateSpeed, StatsPassword, StatsUsername, StatusAnnouncer, StoredChatPasswords, TargetEyeHeight, TargetViewRotation, TargetWeaponViewOffset, TeamBeaconCustomColor, TeamBeaconMaxDist, TeamBeaconPlayerInfoMaxDist, TeamBeaconTeamColors[2], TeamBeaconTexture, TextToSpeechVoiceVolume, TimeMargin, TimeMarginSlack, TimeSinceLastFogChange, Transition, TurnRot180, TurnTarget, UseFixedVisibility, VehicleCheckRadius, ViewingFrom, ViewTarget, VoiceChangeLimit, VoiceChatCodec, VoiceChatLANCodec, VoiceReplicationInfo, VoteReplicationInfo, WaitDelay, WeaponUpdate, ZoomLevel

Structures Summary
Inherited Structures from Engine.PlayerController
ClientAdjustment, PlayerNameInfo, StoredChatPassword

Functions Summary
function AltFire (optional float F)
functionstring FindMenu ()
function Fire (optional float F)
function GotoMenu (string MenuName)
function ShowMenu ()
Inherited Functions from UnrealGame.UnrealPlayer
AutoJoinVoiceChat, AutoTaunt, AwardAdrenaline, BasePath, CanRestartPlayer, ClientDelayedAnnouncement, ClientDelayedAnnouncementNamed, ClientGameEnded, ClientPlayTakeHit, ClientReceiveBotDebugString, ClientReceiveLoginMenu, ClientSendCombos, ClientSendMultiKills, ClientSendSprees, ClientSendStats, ClientSendVehicle, ClientSendWeapon, DisplayDebug, DontReuseTaunt, DropFlag, Fire, GetCustomRewardAnnouncerClass, GetCustomStatusAnnouncerClass, GetMessageIndex, InitInputSystem, KickWarning, LogMultiKills, NeedNetNotify, NetDebugBot, NewClientPlayTakeHit, NotifyLanded, NotifyTakeHit, PlayAnnouncement, PlayRewardAnnouncement, PlayStartupMessage, PlayStatusAnnouncement, PlayVehicleHorn, PlayWinMessage, Possess, PostBeginPlay, PostNetBeginPlay, PostNetReceive, ProcessMove, RandomTaunt, ServerChatDebug, ServerDropFlag, ServerGetNextVehicleStats, ServerGetNextWeaponStats, ServerPlayVehicleHorn, ServerSendBotDebugString, ServerSetReadyToStart, ServerShowPathToBase, ServerTaunt, ServerUpdateStatArrays, ServerUpdateStats, SetCustomRewardAnnouncerClass, SetCustomStatusAnnouncerClass, ShowAI, ShowLoginMenu, ShowMidGameMenu, SoakBots, SoakPause, Taunt
Inherited Functions from Engine.PlayerController
AcknowledgePossession, ActivateInventoryItem, ActivateItem, AddCameraEffect, AddCheats, AdjustAim, AdjustView, Admin, AdminCommand, AdminDebug, AdminGUI, AdminLogin, AdminLogout, AdminReply, AllowTextMessage, AllowTextToSpeech, AllowVoiceMessage, AltFire, AskForPawn, AutoJoinVoiceChat, BecomeActivePlayer, BecomeSpectator, BeginState, BehindView, BeyondViewDistance, BlendRot, CacheCalcView, CalcBehindView, CalcFirstPersonView, CallServerMove, CanRestartPlayer, ChangeAlwaysMouseLook, ChangedWeapon, ChangeName, ChangeStairLook, ChangeTeam, ChangeVoiceChatMode, ChangeVoiceType, ChatBan, ChatDebug, ChatRoomMessage, CheckShake, CheckSpeedHack, CleanOutSavedMoves, ClearDoubleClick, ClearProgressMessages, ClientAdjustGlow, ClientAdjustPosition, ClientBecameActivePlayer, ClientBecameSpectator, ClientCapBandwidth, ClientCloseMenu, ClientDamageShake, ClientFlash, ClientGotoState, ClientHearSound, ClientMessage, ClientNetworkMessage, ClientOpenMenu, ClientPlayForceFeedback, ClientPlaySound, ClientReliablePlaySound, ClientReplaceMenu, ClientReset, ClientRestart, ClientSetActiveRoom, ClientSetBehindView, ClientSetClassicView, ClientSetFixedCamera, ClientSetHUD, ClientSetInitialMusic, ClientSetMusic, ClientSetViewTarget, ClientSetWeaponViewShake, ClientStopForceFeedback, ClientTravel, ClientUpdateFlagHolder, ClientUpdatePosition, ClientValidate, ClientVoiceMessage, command, CompressAccel, ConsoleCommand, CopyToClipboard, CreateCameraEffect, CustomizeAnnouncer, damageAttitudeTo, DamageShake, DemoClientSetHUD, Destroyed, DisableVoiceChat, DodgingIsEnabled, DualRocketServerMove, DualServerMove, DualSpaceFighterServerMove, DualTurretServerMove, EnableVoiceChat, EndState, EndZoom, EnterStartState, FindChannelPassword, FindGoodView, FindStairRotation, Fire, FixFOV, ForceDeathUpdate, ForceReload, FOV, GainedChild, GetCustomRewardAnnouncerClass, GetCustomStatusAnnouncerClass, GetDefaultActiveChannel, GetDefaultURL, GetEntryLevel, GetFacingDirection, GetFreeMove, GetPathTo, GetPlayerIDHash, GetPlayerNetworkAddress, GetServerNetworkAddress, GetURLProtocol, GetViewRotation, GetWeapon, GetWeaponStats, GivePawn, HandlePickup, HandleWalking, InitializeVoiceChat, InitInputSystem, InitPrivateChatRoom, InvertLook, InvertMouse, IsDead, IsMouseInverted, IsSpectating, Join, Jump, KickWarning, KillAll, KillAllPawns, Leave, LoadPlayers, LocalTravel, LongClientAdjustPosition, LostChild, MakeAdmin, MoveAutonomous, Mutate, NeedNetNotify, NextWeapon, NotifyHitWall, NotifyLanded, NotifyPhysicsVolumeChange, PasteFromClipboard, Pause, PawnDied, PendingStasis, PipedSwitchWeapon, PlayAnnouncement, PlayBeepSound, PlayerCalcView, PlayerMove, PlayerTick, PlayRewardAnnouncement, PlayStatusAnnouncement, Possess, PostBeginPlay, PrecacheAnnouncements, PreClientTravel, PrevItem, PrevWeapon, ProcessDrive, ProcessMove, ProgressCommand, QueueAnnouncement, QuickLoad, QuickSave, ReceiveLocalizedMessage, RemoveCameraEffect, ReplicateMove, ReportAdmin, Reset, ResetFOV, ResetInput, ResetKeyboard, ResetTimeMargin, Restart, RestartLevel, RocketServerMove, Say, SendClientAdjustment, ServerAcknowledgePossession, ServerAdminLogin, ServerChangeTeam, ServerChangeVoiceChatMode, ServerChatDebug, ServerChatRestriction, ServerDrive, ServerGetWeaponStats, ServerGivePawn, ServerJoinVoiceChannel, ServerLeaveVoiceChannel, ServerMove, ServerMutate, ServerPause, ServerRequestBanInfo, ServerRestartGame, ServerReStartPlayer, ServerSay, ServerSetAutoTaunt, ServerSetChatPassword, ServerSetClientDemo, ServerSetHandedness, ServerShortTimeout, ServerSpeak, ServerSpectate, ServerSpectateSpeed, ServerSpeech, ServerTeamSay, ServerThrowWeapon, ServerToggleBehindView, ServerUpdatePing, ServerUse, ServerValidationResponse, ServerVerifyViewTarget, ServerViewNextPlayer, ServerViewSelf, ServerVoiceCommand, SetAmbientShake, SetAutoTaunt, SetChannelPassword, SetChatPassword, SetCustomRewardAnnouncerClass, SetCustomStatusAnnouncerClass, SetDodging, SetFlashScaling, SetFOV, SetFOVAngle, SetHand, SetMouseAccel, SetMouseSmoothing, SetName, SetNetSpeed, SetPause, SetProgressMessage, SetProgressTime, SetSensitivity, SetSpectateSpeed, SetViewTarget, SetVoice, SetWeaponHand, ShakeView, ShakeViewEvent, ShortClientAdjustPosition, ShortServerMove, ShowGun, ShowMenu, ShowMidGameMenu, ShowVoteMenu, SpaceFighterServerMove, SpawnDefaultHUD, Speak, SpeakDefault, SpeakLast, Speech, StartClientDemoRec, StartZoom, StartZoomWithMax, StopForceFeedback, StopViewShaking, StopZoom, StreamFinished, Suicide, SwitchLevel, SwitchTeam, SwitchWeapon, TeamMessage, TeamSay, ThrowWeapon, Timer, ToggleBehindView, ToggleScreenShotMode, ToggleZoom, ToggleZoomWithMax, TravelPostAccept, TurnAround, TurnTowardNearestEnemy, TurretServerMove, Typing, UnPossess, UnPressButtons, UpdateFlashComponent, UpdateRotation, UpdateShakeRotComponent, Use, VeryShortClientAdjustPosition, ViewFlash, ViewNextBot, ViewShake, VoiceCommand, WantsSmoothedView, WeaponShakeView


Functions Detail

AltFire Source code

exec function AltFire ( optional float F )

FindMenu Source code

function string FindMenu ( )

Fire Source code

exec function Fire ( optional float F )

GotoMenu Source code

exec function GotoMenu ( string MenuName )

ShowMenu Source code

exec function ShowMenu ( )


Defaultproperties

defaultproperties
{
}

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Creation time: Wed 7/2/2007 19:15:53.250 - Created with UnCodeX