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GUI2K4.UT2K4SPTab_Ladder

Extends
UT2K4SPTab_LadderBase

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K4TabPanel
                  |   
                  +-- GUI2K4.UT2K4SPTab_Base
                     |   
                     +-- GUI2K4.UT2K4SPTab_LadderBase
                        |   
                        +-- GUI2K4.UT2K4SPTab_Ladder

Variables Summary
array<AnimData>animASEntries
array<AnimData>animBREntries
array<AnimData>animCHAMPEntries
array<AnimData>animCTFEntries
array<AnimData>animDOMEntries
array<UT2K4LadderButton>ASEntries
array<UT2K4LadderButton>BREntries
UT2K4LadderButtonbtnChampFinal
GUIComboBoxcbChallenges
array<UT2K4LadderButton>CHAMPEntries
array<UT2K4LadderButton>CTFEntries
array<UT2K4LadderButton>DOMEntries
array<GUIImage>imgChamp
array<GUIImage>imgChampBars
GUIImageimgChampFinal
array<GUIImage>imgLadderBgs
array<GUIButton>imgLadderBtns
array<GUIImage>imgLadderImgs
MaterialLadderBarCompleted
MaterialLadderBorderCompleted
MaterialLadderBorderNormal
array<string>LadderImage
array<string>LadderImageCompleted
byteLadderInit[5]
array<GUILabel>lblLadders
stringmsgSelectChal
intOpenLadderIndex
intPreviousLadder
GUISectionBackgroundsbgChallengeBg
GUISectionBackgroundsbgLadderBg
Inherited Variables from GUI2K4.UT2K4SPTab_LadderBase
ActiveMap, AnimTime, BalanceLabel, btnChallengeMap, clEntryFail, clEntryMatch, EntryFee, imgMatchShot, lblBalance, lblMatchEntryFee, lblMatchPrice, lblNoMoney, MapChallengeWindow, NotEnoughPlayers, PrizeMoney, RoleWindow, sbDetails, sbgDetail, sbgMatch, SelectedMatch, TeamRoleWindow
Inherited Variables from GUI2K4.UT2K4SPTab_Base
CaptionBack, CaptionCancel, CaptionCreate, CaptionDone, CaptionLoad, CaptionPlay, GP, LogPrefix, MainWindow, ProfileClass

Structures Summary
Inherited Structures from GUI2K4.UT2K4SPTab_LadderBase
AnimData

Functions Summary
function CreateLadderButtons (float top, float left, float width, float height, int ladderid, string title)
function InitComponent (GUIController pMyController, GUIComponent MyOwner)
function OnChallengeSelect (GUIComponent Sender)
functionbool OnChampClick (GUIComponent Sender)
functionbool onLadderClick (GUIComponent Sender)
functionbool SetCompletedLadder (int offset, int LadderId)
function setLadderVisibility (int ladderId, bool bVisible)
function showChampButton (bool bActive)
function ShowPanel (bool bShow)
Inherited Functions from GUI2K4.UT2K4SPTab_LadderBase
CreateHButtons, CreateVButtons, DoAnimate, GetLadderProgress, GetMapDecription, getMatchCaption, InitAnimData, LadderButtonOnArrival, MapChallengeUpdate, moveMatchInfo, OnMapChallenge, onMatchClick, onMatchDblClick, onPlayClick, selectNextMatch, showMatchDetails, ShowPanel, StartMatch, UpdateBalance, updateButton
Inherited Functions from GUI2K4.UT2K4SPTab_Base
btnPlayEnabled, CanClose, GetMainWindow, getProfileName, InitComponent, onBackClick, onPlayClick, ShowPanel


Variables Detail

animASEntries Source code

var array<AnimData> animASEntries;

animBREntries Source code

var array<AnimData> animBREntries;

animCHAMPEntries Source code

var array<AnimData> animCHAMPEntries;

animCTFEntries Source code

var array<AnimData> animCTFEntries;

animDOMEntries Source code

var array<AnimData> animDOMEntries;

ASEntries Source code

var array<UT2K4LadderButton> ASEntries;

BREntries Source code

var array<UT2K4LadderButton> BREntries;

btnChampFinal Source code

var automated UT2K4LadderButton btnChampFinal;

cbChallenges Source code

var automated GUIComboBox cbChallenges;

CHAMPEntries Source code

var array<UT2K4LadderButton> CHAMPEntries;

CTFEntries Source code

var array<UT2K4LadderButton> CTFEntries;

DOMEntries Source code

var array<UT2K4LadderButton> DOMEntries;

imgChamp Source code

var automated array<GUIImage> imgChamp;

imgChampBars Source code

var automated array<GUIImage> imgChampBars;

imgChampFinal Source code

var automated GUIImage imgChampFinal;

imgLadderBgs Source code

var array<GUIImage> imgLadderBgs;

imgLadderBtns Source code

var array<GUIButton> imgLadderBtns;

imgLadderImgs Source code

var array<GUIImage> imgLadderImgs;

LadderBarCompleted Source code

var Material LadderBarCompleted;

LadderBorderCompleted Source code

var Material LadderBorderCompleted;

LadderBorderNormal Source code

var Material LadderBorderNormal;

LadderImage Source code

var array<string> LadderImage;
Images to use for the ladder buttons

LadderImageCompleted Source code

var array<string> LadderImageCompleted;
Images to use for the ladder buttons

LadderInit[5] Source code

var byte LadderInit[5];
set to 1 if the ladder buttons have been initialized

lblLadders Source code

var automated array<GUILabel> lblLadders;

msgSelectChal Source code

var localized string msgSelectChal;

OpenLadderIndex Source code

var int OpenLadderIndex;
the 1st open ladder

PreviousLadder Source code

var int PreviousLadder;
Used to hide the previous selected ladder

sbgChallengeBg Source code

var automated GUISectionBackground sbgChallengeBg;

sbgLadderBg Source code

var automated GUISectionBackground sbgLadderBg;


Functions Detail

CreateLadderButtons Source code

function CreateLadderButtons ( float top, float left, float width, float height, int ladderid, string title )

InitComponent Source code

function InitComponent ( GUIController pMyController, GUIComponent MyOwner )

OnChallengeSelect Source code

function OnChallengeSelect ( GUIComponent Sender )

OnChampClick Source code

function bool OnChampClick ( GUIComponent Sender )

onLadderClick Source code

function bool onLadderClick ( GUIComponent Sender )

SetCompletedLadder Source code

function bool SetCompletedLadder ( int offset, int LadderId )
return if the ladder is _open_

setLadderVisibility Source code

function setLadderVisibility ( int ladderId, bool bVisible )
Show/Hide a ladder

showChampButton Source code

function showChampButton ( bool bActive )

ShowPanel Source code

function ShowPanel ( bool bShow )


Defaultproperties

defaultproperties
{
     imgChamp(0)=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChamp1'
     imgChamp(1)=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChamp2'
     imgChamp(2)=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChamp3'
     imgChamp(3)=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChamp4'
     imgChampBars(0)=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChampBar1'
     imgChampBars(1)=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChampBar2'
     imgChampBars(2)=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChampBar3'
     imgChampBars(3)=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChampBar4'
     lblLadders(0)=GUILabel'GUI2K4.UT2K4SPTab_Ladder.SPLlblLadder1'
     lblLadders(1)=GUILabel'GUI2K4.UT2K4SPTab_Ladder.SPLlblLadder2'
     lblLadders(2)=GUILabel'GUI2K4.UT2K4SPTab_Ladder.SPLlblLadder3'
     lblLadders(3)=GUILabel'GUI2K4.UT2K4SPTab_Ladder.SPLlblLadder4'
     Begin Object Class=GUISectionBackground Name=SPLimgLadderBg
         Caption="No ladder selected"
         WinTop=0.738729
         WinLeft=0.015000
         WinWidth=0.970002
         WinHeight=0.218750
         bBoundToParent=True
         OnPreDraw=SPLimgLadderBg.InternalPreDraw
     End Object
     sbgLadderBg=GUISectionBackground'GUI2K4.UT2K4SPTab_Ladder.SPLimgLadderBg'

     Begin Object Class=AltSectionBackground Name=SPLsbgChallengeBg
         Caption="Challenges"
         WinTop=0.259487
         WinLeft=0.281250
         WinWidth=0.443750
         WinHeight=0.140306
         bBoundToParent=True
         OnPreDraw=SPLsbgChallengeBg.InternalPreDraw
     End Object
     sbgChallengeBg=AltSectionBackground'GUI2K4.UT2K4SPTab_Ladder.SPLsbgChallengeBg'

     Begin Object Class=GUIComboBox Name=SPLcbChallenges
         bReadOnly=True
         bShowListOnFocus=True
         Hint="Challenge another team"
         WinTop=0.315065
         WinLeft=0.294985
         WinWidth=0.417347
         WinHeight=0.048648
         TabOrder=2
         bBoundToParent=True
         OnChange=UT2K4SPTab_Ladder.OnChallengeSelect
         OnKeyEvent=SPLcbChallenges.InternalOnKeyEvent
     End Object
     cbChallenges=GUIComboBox'GUI2K4.UT2K4SPTab_Ladder.SPLcbChallenges'

     Begin Object Class=UT2K4LadderButton Name=SPLbtnChampFinal
         WinTop=0.094322
         WinLeft=0.458633
         TabOrder=1
         bBoundToParent=True
         bAcceptsInput=False
         OnClick=UT2K4SPTab_Ladder.OnChampClick
         OnDblClick=UT2K4SPTab_Ladder.onMatchDblClick
         OnKeyEvent=SPLbtnChampFinal.InternalOnKeyEvent
     End Object
     btnChampFinal=UT2K4LadderButton'GUI2K4.UT2K4SPTab_Ladder.SPLbtnChampFinal'

     Begin Object Class=GUIImage Name=SPLimgChampFinal
         Image=Combiner'InterfaceContent.SPMenu.Combiner0'
         ImageStyle=ISTY_Scaled
         WinTop=0.064895
         WinLeft=0.437930
         WinWidth=0.125722
         WinHeight=0.172673
         RenderWeight=0.310000
         bBoundToParent=True
         bVisible=False
     End Object
     imgChampFinal=GUIImage'GUI2K4.UT2K4SPTab_Ladder.SPLimgChampFinal'

     PreviousLadder=-1
     LadderBorderNormal=Texture'2K4Menus.Controls.thinpipe_b'
     LadderBorderCompleted=Texture'2K4Menus.Controls.thinpipe_f'
     LadderBarCompleted=Texture'InterfaceContent.SPMenu.BarHorizontalHi'
     LadderImageCompleted(0)="LadderShots.CTFMoneyShot"
     LadderImageCompleted(1)="LadderShots.BRMoneyShot"
     LadderImageCompleted(2)="LadderShots.DOMMoneyShot"
     LadderImageCompleted(3)="LadderShots.TeamDMMoneyShot"
     LadderImage(0)="LadderShots.CTFShot"
     LadderImage(1)="LadderShots.BRShot"
     LadderImage(2)="LadderShots.DOMShot"
     LadderImage(3)="LadderShots.TeamDMShot"
     msgSelectChal="Select a challenge"
     PanelCaption="Ladder"
}

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Creation time: Wed 7/2/2007 19:16:23.265 - Created with UnCodeX