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Engine.GameEngine

Extends
Engine
Modifiers
native noexport transient

Core.Object
|   
+-- Core.Subsystem
   |   
   +-- Engine.Engine
      |   
      +-- Engine.GameEngine

Variables Summary
boolbCheatProtection
StringConnectingMenuClass
StringDisconnectMenuClass
array<object>DummyArray
objectDummyObject
stringDummyString
LevelGEntry
LevelGLevel
PendingLevelGPendingLevel
URLLastURL
StringLoadingClass
StringMainMenuClass
array<string>ServerActors
array<string>ServerPackages
stringSinglePlayerMenuClass
Settings
boolColorHighDetailMeshes
boolColorInterfaceTextures
boolColorNoCollisionMeshes
boolColorPlayerAndWeaponTextures
boolColorSlowCollisionMeshes
boolColorWorldTextures
VoiceChat
boolVoIPAllowVAD
Inherited Variables from Engine.Engine
Audio, bShowAnimStats, bShowAudioStats, bShowFrameRate, bShowGameStats, bShowHardwareStats, bShowHistograph, bShowLightStats, bShowLIPSincStats, bShowMatineeStats, bShowNetStats, bShowRenderStats, bShowXboxMemStats, bSlowRefChecking, CacheSizeMegs, Client, ClientCycles, CurrentTickRate, Cylinder, C_ActorArrow, C_ActorHiWire, C_ActorWire, C_AddWire, C_AnimMesh, C_Black, C_BrushSnap, C_BrushVertex, C_BrushWire, C_ConstraintLine, C_Current, C_GreyWire, C_GroundHighlight, C_GroundPlane, C_Invalid, C_Mask, C_Mover, C_NonSolidWire, C_OrthoBackground, C_Pivot, C_ScaleBox, C_ScaleBoxHi, C_Select, C_SemiSolidWire, C_StaticMesh, C_SubtractWire, C_TerrainWire, C_VolumeBrush, C_White, C_WireBackground, C_WireGridAxis, C_WorldBox, C_ZoneWire, DetectedVideoMemory, GameCycles, GRenDev, ServerReadsStdin, TickCycles, UseSound, UseStaticMeshBatching
Inherited Variables from Core.Subsystem
ExecVtbl

Structures Summary
URL
Protocol, Host, Port, Map, Op, Portal, Valid


Variables Detail

bCheatProtection Source code

var bool bCheatProtection;

ConnectingMenuClass Source code

var globalconfig String ConnectingMenuClass;

DisconnectMenuClass Source code

var globalconfig String DisconnectMenuClass;

DummyArray Source code

var array<object> DummyArray;

DummyObject Source code

var object DummyObject;

DummyString Source code

var string DummyString;

GEntry Source code

var Level GEntry;

GLevel Source code

var Level GLevel;

GPendingLevel Source code

var PendingLevel GPendingLevel;

LastURL Source code

var URL LastURL;

LoadingClass Source code

var globalconfig String LoadingClass;

MainMenuClass Source code

var globalconfig String MainMenuClass;

ServerActors Source code

var config array<string> ServerActors;

ServerPackages Source code

var config array<string> ServerPackages;

SinglePlayerMenuClass Source code

var globalconfig string SinglePlayerMenuClass;

Settings

ColorHighDetailMeshes Source code

var(Settings) config bool ColorHighDetailMeshes;

ColorInterfaceTextures Source code

var(Settings) config bool ColorInterfaceTextures;

ColorNoCollisionMeshes Source code

var(Settings) config bool ColorNoCollisionMeshes;

ColorPlayerAndWeaponTextures Source code

var(Settings) config bool ColorPlayerAndWeaponTextures;

ColorSlowCollisionMeshes Source code

var(Settings) config bool ColorSlowCollisionMeshes;

ColorWorldTextures Source code

var(Settings) config bool ColorWorldTextures;

VoiceChat

VoIPAllowVAD Source code

var(VoiceChat) globalconfig bool VoIPAllowVAD;


Structures Detail

URL Source code

struct URL
{
var string Host;
var string Map;
var array<string> Op;
var int Port;
var string Portal;
var string Protocol;
var int Valid;
};



Defaultproperties

defaultproperties
{
     CacheSizeMegs=32
}

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Creation time: Wed 7/2/2007 19:15:59.609 - Created with UnCodeX