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DruidsRPGcvs.RW_SuperHealer

Extends
RW_Healer
Modifiers
Config ( UT2004RPG ) HideDropDown CacheExempt

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- UT2004RPG.RPGWeapon
            |   
            +-- DruidsRPGcvs.OneDropRPGWeapon
               |   
               +-- DruidsRPGcvs.RW_Healer
                  |   
                  +-- DruidsRPGcvs.RW_SuperHealer

Variables Summary
ArtifactMakeSuperHealerAMSH
Inherited Variables from DruidsRPGcvs.RW_Healer
DamageBonus, EXPMultiplier, HealthBonus, MaxHealth, rules

Functions Summary
functionbool AllowedFor (class<Weapon> Weapon, Pawn Other)
functionbool CanThrow ()
function ConstructItemName ()
functionbool ConsumeAmmo (int Mode, float Load, bool bAmountNeededIsMax)
function DropFrom (vector StartLocation)
functionfloat getExpMultiplier ()
functionint getMaxHealthBonus ()
functionbool StartFire (int Mode)
function WeaponTick (float dt)
Inherited Functions from DruidsRPGcvs.RW_Healer
AllowedFor, doHealed, getExpMultiplier, getMaxHealthBonus, NewAdjustTargetDamage, PostBeginPlay, PreBeginPlay, setupRules
Inherited Functions from DruidsRPGcvs.OneDropRPGWeapon
CanThrow, CheckCorrectDamage, ConstructItemName, DropFrom


Variables Detail

AMSH Source code

var ArtifactMakeSuperHealer AMSH;


Functions Detail

AllowedFor Source code

static function bool AllowedFor ( class<Weapon> Weapon, Pawn Other )

CanThrow Source code

simulated function bool CanThrow ( )

ConstructItemName Source code

simulated function ConstructItemName ( )

ConsumeAmmo Source code

function bool ConsumeAmmo ( int Mode, float Load, bool bAmountNeededIsMax )

DropFrom Source code

function DropFrom ( vector StartLocation )

getExpMultiplier Source code

function float getExpMultiplier ( )

getMaxHealthBonus Source code

function int getMaxHealthBonus ( )

StartFire Source code

simulated function bool StartFire ( int Mode )

WeaponTick Source code

simulated function WeaponTick ( float dt )


Defaultproperties

defaultproperties
{
    bCanThrow=false
    MaxHealth=50
    HealthBonus=0.050000
    DamageBonus=0.010000
    EXPMultiplier=0.010000
    ModifierOverlay=Shader'UTRPGTextures2.Overlays.PulseBlueShader1'
    MinModifier=6
    MaxModifier=6
    AIRatingBonus=0.100000
    PrefixPos="Medic "
    PostfixPos=" of Infinity"
}

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Creation time: Wed 7/2/2007 19:16:14.937 - Created with UnCodeX