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DruidsRPGcvs.RW_Speedy

Extends
OneDropRPGWeapon
Modifiers
HideDropDown CacheExempt config ( UT2004RPG )

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- UT2004RPG.RPGWeapon
            |   
            +-- DruidsRPGcvs.OneDropRPGWeapon
               |   
               +-- DruidsRPGcvs.RW_Speedy

Variables Summary
boolactive
floatDamageBonus
PawnPawnOwner
floatSpeedBonus
Inherited Variables from UT2004RPG.RPGWeapon
AIRatingBonus, bCanHaveZeroModifier, bIdentified, ChaosAmmoTypes, HolderStatsInv, LastAmmoChargePrimary, MaxModifier, MinModifier, ModifiedWeapon, Modifier, ModifierOverlay, PostfixNeg, PostfixPos, PrefixNeg, PrefixPos, References, SniperZoomMode

Structures Summary
Inherited Structures from UT2004RPG.RPGWeapon
ChaosAmmoTypeStructClone

Functions Summary
function activate ()
function AdjustTargetDamage (out int Damage, Actor Victim, Vector HitLocation, out Vector Momentum, class<DamageType> DamageType)
function deactivate ()
function DropFrom (vector StartLocation)
function GiveTo (Pawn Other, optional Pickup Pickup)
function ModifyPawn (Pawn Other, int AbilityLevel)
function quickfoot (int localModifier, Pawn PawnOwner)
function Tick (Float deltaTime)
Inherited Functions from DruidsRPGcvs.OneDropRPGWeapon
CanThrow, CheckCorrectDamage, ConstructItemName, DropFrom
Inherited Functions from UT2004RPG.RPGWeapon
AddAmmo, AdjustPlayerDamage, AdjustTargetDamage, AllowedFor, AllowRPGWeapon, AltFire, AmmoAmount, AmmoMaxed, AmmoStatus, AnimEnd, AttachToPawn, BestMode, BotFire, BringUp, CanAttack, CanHeal, CanThrow, CenteredEffectStart, ChangeAmmo, ChaosWeaponOption, ChargeBar, CheckOutOfAmmo, CheckReflect, ClientStartFire, ClientStopFire, ClientWeaponSet, ClientWeaponThrown, ConstructItemName, ConsumeAmmo, Destroyed, DestroyModifiedWeapon, DetachFromPawn, DisplayDebug, DoReflectEffect, DrawWeaponInfo, DropFrom, EndState, FillToInitialAmmo, FinishReloading, Fire, FireHack, FireOnRelease, FocusOnLeader, Generate, GetAIRating, GetAmmoCount, GetDamageRadius, GetDamageType, GetEffectStart, GetFireStart, GetViewAxes, GiveAmmo, GiveTo, HandlePickupQuery, HasAmmo, HolderDied, Identify, IncrementFlashCount, IsFiring, IsRapidFire, Loaded, MaxAmmo, MaxOutAmmo, NeedAmmo, NewAdjustTargetDamage, NewDrawWeaponInfo, OutOfAmmo, OwnerEvent, PawnUnpossessed, PlayIdle, PreDrawFPWeapon, PutDown, RangedAttackTime, RateSelf, ReadyToFire, RecommendLongRangedAttack, RecommendRangedAttack, RecommendSplashDamage, RecommendWeapon, RefireRate, ReloadMeNow, RemoveReference, RenderOverlays, Reselect, ServerForceUpdate, SetAITarget, SetHand, SetHolderStatsInv, SetModifiedWeapon, SetOverlayMaterial, SetWeaponInfo, ShouldFireWithoutTarget, SplashDamage, SplashJump, StartBerserk, StartFire, StopBerserk, SuggestAttackStyle, SuggestDefenseStyle, SuperMaxOutAmmo, SyncUpAmmoCharges, Timer, WantsZoomFade, WeaponCentered, WeaponTick, ZeroFlashCount


Variables Detail

active Source code

var bool active;

DamageBonus Source code

var config float DamageBonus;

PawnOwner Source code

var Pawn PawnOwner;

SpeedBonus Source code

var config float SpeedBonus;


Functions Detail

activate Source code

function activate ( )

AdjustTargetDamage Source code

function AdjustTargetDamage ( out int Damage, Actor Victim, Vector HitLocation, out Vector Momentum, class<DamageType> DamageType )

deactivate Source code

function deactivate ( )

DropFrom Source code

function DropFrom ( vector StartLocation )

GiveTo Source code

function GiveTo ( Pawn Other, optional Pickup Pickup )

ModifyPawn Source code

static function ModifyPawn ( Pawn Other, int AbilityLevel )

quickfoot Source code

static function quickfoot ( int localModifier, Pawn PawnOwner )

Tick Source code

function Tick ( Float deltaTime )


Defaultproperties

defaultproperties
{
    DamageBonus=0.050000
    SpeedBonus=0.050000
    AIRatingBonus=0.050000
    PostfixPos=" of Quickfoot"
    PostfixNeg=" of Slowfoot"
    bCanHaveZeroModifier=False
    MaxModifier=5
    MinModifier=-5
    ModifierOverlay=Shader'XGameShaders.BRShaders.BombIconBS'
}

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Creation time: Wed 7/2/2007 19:16:14.937 - Created with UnCodeX