| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Interactions
|
+-- Engine.Interaction
|
+-- DruidsRPGcvs.DruidAwarenessInteraction
| Variables Summary | |
|---|---|
| int | AbilityLevel |
| float | BarUSize |
| float | BarVSize |
| DruidAwarenessEnemyList | EnemyList |
| Material | HealthBarMaterial |
| Inherited Variables from Engine.Interaction |
|---|
| bActive, bNativeEvents, bRequiresTick, bVisible, Master, ViewportOwner |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Interactions |
|---|
| EInputAction, EInputKey, EStreamFinishReason |
| Functions Summary | ||
|---|---|---|
![]() | Initialized () | |
![]() | NotifyLevelChange () | |
![]() | PreRender (Canvas Canvas) | |
| Inherited Functions from Engine.Interaction |
|---|
| ConsoleCommand, Initialize, Initialized, KeyEvent, KeyType, Message, NotifyLevelChange, NotifyMusicChange, PostRender, PreRender, ScreenToWorld, SetFocus, StreamFinished, Tick, WorldToScreen |
| Inherited Functions from Engine.Interactions |
|---|
| GetFriendlyName |
| Variables Detail |
|---|
| Functions Detail |
|---|
Initialized Source code
NotifyLevelChange Source code
PreRender Source code| Defaultproperties |
|---|
defaultproperties { HealthBarMaterial=Texture'Engine.WhiteSquareTexture' bActive=False bVisible=True } |
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