| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- UT2004RPG.RPGAbility
|
+-- DruidsRPGcvs.RPGDeathAbility
|
+-- DruidsRPGcvs.DruidArtifactLoaded
| Variables Summary | |
|---|---|
| Array<class<RPGArtifact>> | QuickArtifact |
| Array<class<RPGArtifact>> | SlowArtifact |
| Inherited Variables from UT2004RPG.RPGAbility |
|---|
| AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost |
| Functions Summary | ||
|---|---|---|
![]() | int | Cost (RPGPlayerDataObject Data, int CurrentLevel) |
![]() | GenuineDeath (Pawn Killed, Controller Killer, class<DamageType> DamageType, vector HitLocation, int AbilityLevel) | |
![]() | giveArtifact (Pawn other, class<RPGArtifact> ArtifactClass) | |
![]() | ModifyPawn (Pawn Other, int AbilityLevel) | |
| Inherited Functions from DruidsRPGcvs.RPGDeathAbility |
|---|
| GenuineDeath, GenuinePreventDeath, PotentialDeathPending, PrePreventDeath, PreventSever |
| Inherited Functions from UT2004RPG.RPGAbility |
|---|
| AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle |
| Variables Detail |
|---|
| Functions Detail |
|---|
Cost Source code
GenuineDeath Source code
giveArtifact Source code
ModifyPawn Source code| Defaultproperties |
|---|
defaultproperties { AbilityName="Loaded Artifacts" Description="When you spawn:|Level 1: You are granted all slow drain artifacts and a magic weapon maker.|Level 2: You are granted all fast drain artifacts and some special artifacts.|Level 3: Your breakable artifacts are made unbreakable. You must be an Adrenaline Master to purchase this skill.|Cost (per level): 2,9,16" StartingCost=2 CostAddPerLevel=7 MaxLevel=3 SlowArtifact[0]=class'UT2004RPG.ArtifactFlight' SlowArtifact[1]=class'UT2004RPG.ArtifactTeleport' SlowArtifact[2]=class'DruidArtifactSpider' SlowArtifact[3]=class'DruidArtifactMakeMagicWeapon' QuickArtifact[0]=class'DruidDoubleModifier' QuickArtifact[1]=class'DruidMaxModifier' QuickArtifact[2]=class'DruidPlusOneModifier' QuickArtifact[3]=class'UT2004RPG.ArtifactInvulnerability' QuickArtifact[4]=class'DruidArtifactTripleDamage' QuickArtifact[5]=class'DruidArtifactLightningRod' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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