| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- UT2004RPG.RPGAbility
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+-- DruidsRPGcvs.MonsterAbility
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+-- DruidsRPGcvs.AbilityMonsterSkill
| Variables Summary |
|---|
| Inherited Variables from UT2004RPG.RPGAbility |
|---|
| AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost |
| Functions Summary | ||
|---|---|---|
![]() | int | Cost (RPGPlayerDataObject Data, int CurrentLevel) |
![]() | ModifyMonster (Monster Other, int AbilityLevel) | |
| Inherited Functions from DruidsRPGcvs.MonsterAbility |
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| ModifyMonster |
| Inherited Functions from UT2004RPG.RPGAbility |
|---|
| AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle |
| Functions Detail |
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Cost Source code
ModifyMonster Source code| Defaultproperties |
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defaultproperties { AbilityName="Summons: Intelligence" Description="Increases your summoned monsters' intelligence. At each level, your pet monsters become more intelligent. (Max Level: 7)|You must be a Monster Master to purchase this skill.|Cost (per level): 2,3,4,5,6,7,8" StartingCost=2 CostAddPerLevel=1 MaxLevel=7 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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