Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.xEmitter | +-- XWeapons.ShockBeamEffect | +-- XWeapons.BlueSuperShockBeam | +-- XWeapons.ExtraBlueBeam
Variables Summary |
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Inherited Variables from XWeapons.ShockBeamEffect |
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CoilClass, HitNormal, MuzFlash3Class, MuzFlashClass |
Functions Summary | ||
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SpawnEffects () |
Inherited Functions from XWeapons.BlueSuperShockBeam |
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SpawnEffects |
Inherited Functions from XWeapons.ShockBeamEffect |
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AimAt, CheckMaxEffectDistance, PostNetBeginPlay, SpawnEffects, SpawnImpactEffects |
Functions Detail |
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Defaultproperties |
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defaultproperties
{
RemoteRole=ROLE_None
}
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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