Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- XWeapons.DamTypeShockCombo
Variables Summary | |
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sound | ComboWhore |
Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary | ||
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GetHitEffects (out class<xEmitter> HitEffects[4], int VictemHealth) | ||
IncrementKills (Controller Killer) |
Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { WeaponClass=Class'XWeapons.ShockRifle' DeathString="%o couldn't avoid the blast from %k's shock combo." FemaleSuicide="%o made a tactical error with her shock combo." MaleSuicide="%o made a tactical error with his shock combo." bAlwaysSevers=True bDetonatesGoop=True bThrowRagdoll=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |