UT2k4Assault.ASVehicle_Sentinel_Ceiling_Swivel
- Extends
- ASTurret_Minigun_Swivel
Core.Object
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+-- Engine.Actor
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+-- UT2k4Assault.ASTurret_Base
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+-- UT2k4Assault.ASTurret_Minigun_Swivel
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+-- UT2k4Assault.ASVehicle_Sentinel_Ceiling_Swivel
simulated event AnimEnd ( int Channel )
simulated event AnimEnd ( int Channel )
simulated function BeginState ( )
simulated function BeginState ( )
simulated function BeginState ( )
simulated function BeginState ( )
simulated event PostBeginPlay ( )
defaultproperties
{
DrawType=DT_Mesh
Mesh=SkeletalMesh'AS_Vehicles_M.CeilingTurretBase'
DrawScale=0.500000
CollisionRadius=96.000000
CollisionHeight=100.000000
}
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Creation time: Wed 7/2/2007 19:15:51.484 - Created with
UnCodeX