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UT2004RPG.RPGPlayerLevelsMenu

Extends
LargeWindow

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.PopupPageBase
                  |   
                  +-- GUI2K4.FloatingWindow
                     |   
                     +-- GUI2K4.LargeWindow
                        |   
                        +-- UT2004RPG.RPGPlayerLevelsMenu

Variables Summary
boolbClean
GUIButtonCloseButton
stringDefaultText
GUIScrollTextBoxMyScrollText
Inherited Variables from GUI2K4.FloatingWindow
BLSizing, bMoveAllowed, bMoving, bResizeHeightAllowed, bResizeWidthAllowed, bResizing, BRSizing, BtSizing, b_ExitButton, DefaultHeight, DefaultLeft, DefaultTop, DefaultWidth, HeaderMouseCursorIndex, LSizing, MaxPageHeight, MaxPageWidth, MinPageHeight, MinPageWidth, RSizing, TLSizing, TRSizing, TSizing, t_WindowTitle, WindowName

Functions Summary
functionbool CloseClick (GUIComponent Sender)
function InitComponent (GUIController MyController, GUIComponent MyOwner)
function ProcessPlayerLevel (string PlayerString)
Inherited Functions from GUI2K4.FloatingWindow
AddSystemMenu, AlignFrame, CheckBounds, FloatingHover, FloatingMousePressed, FloatingMouseRelease, FloatingPreDraw, FloatingRendered, HoveringBottomBorder, HoveringBottomLeft, HoveringLeftBorder, HoveringRightBorder, HoveringTopBorder, HoveringTopLeft, InitComponent, InternalOnCreateComponent, ResizeAllowed, ResizedBoth, ResizedHeight, ResizedWidth, ResolutionChanged, SaveCurrentPosition, SetDefaultPosition, SetFocus, SetMouseCursorIndex, SetPanelPosition, SystemMenuPreDraw, XButtonClicked


Variables Detail

bClean Source code

var bool bClean;

CloseButton Source code

var automated GUIButton CloseButton;

DefaultText Source code

var localized string DefaultText;

MyScrollText Source code

var automated GUIScrollTextBox MyScrollText;


Functions Detail

CloseClick Source code

function bool CloseClick ( GUIComponent Sender )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner )

ProcessPlayerLevel Source code

function ProcessPlayerLevel ( string PlayerString )


Defaultproperties

defaultproperties
{
     Begin Object Class=GUIScrollTextBox Name=InfoText
         bNoTeletype=True
         CharDelay=0.002500
         EOLDelay=0.000000
         TextAlign=TXTA_Center
         OnCreateComponent=InfoText.InternalOnCreateComponent
         WinTop=0.143750
         WinHeight=0.650000
         bBoundToParent=True
         bScaleToParent=True
         bNeverFocus=True
     End Object
     MyScrollText=GUIScrollTextBox'UT2004RPG.RPGPlayerLevelsMenu.InfoText'

     Begin Object Class=GUIButton Name=ButtonClose
         Caption="Close"
         WinTop=0.800000
         WinLeft=0.400000
         WinWidth=0.200000
         OnClick=RPGPlayerLevelsMenu.CloseClick
         OnKeyEvent=ButtonClose.InternalOnKeyEvent
     End Object
     CloseButton=GUIButton'UT2004RPG.RPGPlayerLevelsMenu.ButtonClose'

     DefaultText="Receiving Player Levels from Server..."
     WindowName="Players' Levels"
     bAllowedAsLast=True
     WinTop=0.100000
     WinHeight=0.800000
}

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Creation time: Wed 7/2/2007 19:16:14.406 - Created with UnCodeX