defaultproperties
{
Begin Object Class=MeshEmitter Name=MeshEmitter0
StaticMesh=StaticMesh'UTRPGStatics2.Effects.Halo'
UseMeshBlendMode=False
UseParticleColor=True
UseColorScale=True
Disabled=True
Backup_Disabled=True
ColorScale(0)=(Color=(R=255,A=128))
ColorScale(1)=(RelativeTime=1.000000,Color=(R=255,A=128))
CoordinateSystem=PTCS_Relative
MaxParticles=1
UseRotationFrom=PTRS_Offset
StartSizeRange=(Y=(Min=1.500000,Max=1.500000))
LifetimeRange=(Min=0.001000,Max=0.001000)
End Object
Emitters(0)=MeshEmitter'UT2004RPG.FriendlyMonsterEffect.MeshEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
FadeOut=True
Disabled=True
Backup_Disabled=True
UniformMeshScale=False
UseRegularSizeScale=False
UniformSize=True
ColorScale(0)=(Color=(B=64,G=64,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(A=255))
FadeOutStartTime=1.005000
CoordinateSystem=PTCS_Relative
MaxParticles=25
StartLocationRange=(X=(Min=-25.000000,Max=25.000000),Y=(Min=-25.000000,Max=25.000000))
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(Y=(Max=65536.000000),Z=(Min=12.000000,Max=12.000000))
RevolutionsPerSecondRange=(Z=(Min=0.200000,Max=0.200000))
UseRotationFrom=PTRS_Offset
StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000))
InitialParticlesPerSecond=200.000000
Texture=Texture'EpicParticles.Flares.Sharpstreaks2'
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=1.500000,Max=1.750000)
StartVelocityRange=(Y=(Min=25.000000,Max=25.000000))
End Object
Emitters(1)=SpriteEmitter'UT2004RPG.FriendlyMonsterEffect.SpriteEmitter1'
bNoDelete=False
RemoteRole=ROLE_SimulatedProxy
Rotation=(Roll=16384)
bHardAttach=True
CollisionRadius=25.000000
bBlockZeroExtentTraces=False
bBlockNonZeroExtentTraces=False
bNetNotify=True
}
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