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UT2004RPG.ArtifactLightningRod

Extends
RPGArtifact

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Powerups
         |   
         +-- UT2004RPG.RPGArtifact
            |   
            +-- UT2004RPG.ArtifactLightningRod

Direct Known Subclasses:

DruidArtifactLightningRod

Variables Summary
intDamagePerHit
class<xEmitter>HitEmitterClass
floatTargetRadius
Inherited Variables from UT2004RPG.RPGArtifact
ActivatedTime, CostPerSec, MinActivationTime, NotEnoughAdrenalineMessage
Inherited Variables from Engine.Powerups
ActivateSound, bActivatable, bActive, bAutoActivate, bCanHaveMultipleCopies, DeActivateSound, ExpireMessage, NumCopies

Functions Summary
function BeginState ()
Activated
function BotConsider ()
function EndState ()
Activated
function Timer ()
Activated
Inherited Functions from UT2004RPG.RPGArtifact
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp
Inherited Functions from Engine.Powerups
Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp

States Summary
Activated Source code
state Activated
BeginState, EndState, Timer


Variables Detail

DamagePerHit Source code

var int DamagePerHit;

HitEmitterClass Source code

var class<xEmitter> HitEmitterClass;

TargetRadius Source code

var float TargetRadius;


Functions Detail

BeginState Activated Source code

function BeginState ( )

BotConsider Source code

function BotConsider ( )

EndState Activated Source code

function EndState ( )

Timer Activated Source code

function Timer ( )


Defaultproperties

defaultproperties
{
    TargetRadius=2000
    DamagePerHit=5
    HitEmitterClass=class'LightningBolt'

    CostPerSec=5
    PickupClass=class'ArtifactLightningRodPickup'
    IconMaterial=Material'UTRPGTextures.Icons.LightningIcon'
    ItemName="Lightning Rod"
}

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Creation time: Wed 7/2/2007 19:15:50.500 - Created with UnCodeX