Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.VoiceChatReplicationInfo | +-- UnrealGame.UnrealVoiceReplicationInfo | +-- UnrealGame.TeamVoiceReplicationInfo
Constants Summary |
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Inherited Contants from Engine.VoiceChatReplicationInfo |
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NUMPROPS |
Variables Summary | |
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int | BlueTeamMask |
bool | bTeamChatOnly |
int | RedTeamMask |
Inherited Variables from UnrealGame.UnrealVoiceReplicationInfo |
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ChatBroadcastClass, ChatBroadcastHandler |
Structures Summary |
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Inherited Structures from Engine.VoiceChatReplicationInfo |
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VoiceChatCodec |
Functions Summary | ||
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VoiceChatRoom | GetChannel (string ChatRoomName, optional int TeamIndex) | |
int | GetChannelIndex (string ChannelTitle, optional int TeamIndex) | |
int | GetMask (VoiceChatRoom Room) | |
int | GetOpposingTeamChannel (int ChannelIndex) | |
string | GetTitle (VoiceChatRoom Room) | |
InitChannels () | ||
VoiceChatRoom.EJoinChatResult | JoinChannel (string ChannelTitle, PlayerReplicationInfo PRI, string Password) | |
VoiceChatRoom.EJoinChatResult | JoinChannelAt (int ChannelIndex, PlayerReplicationInfo PRI, string Password) | |
NotifyTeamChange (PlayerReplicationInfo PRI, int TeamIndex) | ||
SetMask (VoiceChatRoom Room, int NewMask) | ||
bool | ValidRoom (VoiceChatRoom Room) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { PublicChannelNames(2)="Team" ChatRoomClass=Class'UnrealGame.UnrealTeamChatRoom' DefaultChannel=2 } |
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