defaultproperties
{
Begin Object Class=MeshEmitter Name=MeshEmitter1
StaticMesh=StaticMesh'AW-2k4XP.Weapons.ShockTankMuzzleFlash'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
Opacity=0.750000
CoordinateSystem=PTCS_Relative
MaxParticles=1
StartLocationOffset=(X=-5.000000)
StartSpinRange=(Z=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=6.000000,Max=7.000000),Z=(Min=6.000000,Max=7.000000))
InitialParticlesPerSecond=2000.000000
LifetimeRange=(Min=0.300000,Max=0.300000)
End Object
Emitters(0)=MeshEmitter'OnslaughtBP.ONSShockTankMuzzleFlash.MeshEmitter1'
Begin Object Class=MeshEmitter Name=MeshEmitter6
StaticMesh=StaticMesh'AW-2k4XP.Weapons.ShockTankEffectRing'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=83,R=113))
ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=74,R=142))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.500000
CoordinateSystem=PTCS_Relative
MaxParticles=1
StartLocationOffset=(X=12.000000)
StartSpinRange=(Y=(Min=0.250000,Max=0.250000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.200000,Max=0.200000))
InitialParticlesPerSecond=5000.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(1)=MeshEmitter'OnslaughtBP.ONSShockTankMuzzleFlash.MeshEmitter6'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=64,R=128))
ColorScale(1)=(RelativeTime=1.000000)
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationOffset=(X=5.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
InitialParticlesPerSecond=20.000000
Texture=Texture'AW-2k4XP.Weapons.ShockTankEffectCore2a'
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(2)=SpriteEmitter'OnslaughtBP.ONSShockTankMuzzleFlash.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=151,R=185))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=255,G=81,R=129))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=3
StartLocationRange=(X=(Max=32.000000),Y=(Min=-16.000000,Max=16.000000),Z=(Min=-16.000000,Max=16.000000))
SphereRadiusRange=(Min=4.000000,Max=16.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.750000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=35.000000))
InitialParticlesPerSecond=200.000000
Texture=Texture'AW-2004Particles.Fire.SmokeFragment'
LifetimeRange=(Min=0.500000,Max=0.800000)
StartVelocityRadialRange=(Min=-60.000000,Max=-80.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(3)=SpriteEmitter'OnslaughtBP.ONSShockTankMuzzleFlash.SpriteEmitter2'
bNoDelete=False
AmbientGlow=254
}
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