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OnslaughtBP.ONSBellyTurretFire

Extends
ONSTurretBeamEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- Onslaught.ONSTurretBeamEffect
         |   
         +-- OnslaughtBP.ONSBellyTurretFire

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
function PostNetBeginPlay ()
Inherited Functions from Onslaught.ONSTurretBeamEffect
SpawnEffects
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Functions Detail

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( )


Defaultproperties

defaultproperties
{
     Begin Object Class=BeamEmitter Name=BeamEmitter0
         BeamDistanceRange=(Min=512.000000,Max=512.000000)
         DetermineEndPointBy=PTEP_Distance
         RotatingSheets=3
         LowFrequencyPoints=2
         HighFrequencyPoints=2
         BranchProbability=(Max=1.000000)
         BranchSpawnAmountRange=(Max=2.000000)
         UseColorScale=True
         RespawnDeadParticles=False
         AlphaTest=False
         UseSizeScale=True
         UseRegularSizeScale=False
         AutomaticInitialSpawning=False
         ColorScale(0)=(Color=(B=89,G=180,R=210))
         ColorScale(1)=(RelativeTime=1.000000,Color=(G=25,R=40))
         MaxParticles=1
         UseRotationFrom=PTRS_Actor
         SizeScale(0)=(RelativeSize=1.000000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
         StartSizeRange=(X=(Min=-25.000000,Max=-25.000000),Y=(Min=30.000000,Max=30.000000))
         InitialParticlesPerSecond=5000.000000
         Texture=Texture'AW-2k4XP.Cicada.LongSpark'
         LifetimeRange=(Min=0.300000,Max=0.300000)
         StartVelocityRange=(X=(Min=500.000000,Max=500.000000))
     End Object
     Emitters(0)=BeamEmitter'OnslaughtBP.ONSBellyTurretFire.BeamEmitter0'

     Begin Object Class=BeamEmitter Name=BeamEmitter1
         BeamDistanceRange=(Min=512.000000,Max=512.000000)
         DetermineEndPointBy=PTEP_Distance
         RotatingSheets=3
         LowFrequencyPoints=2
         HighFrequencyPoints=2
         BranchProbability=(Max=1.000000)
         BranchSpawnAmountRange=(Max=2.000000)
         UseColorScale=True
         RespawnDeadParticles=False
         AlphaTest=False
         UseSizeScale=True
         UseRegularSizeScale=False
         AutomaticInitialSpawning=False
         ColorScale(0)=(Color=(G=128,R=255))
         ColorScale(1)=(RelativeTime=0.800000,Color=(G=128,R=255))
         ColorScale(2)=(RelativeTime=1.000000)
         Opacity=0.250000
         MaxParticles=1
         UseRotationFrom=PTRS_Actor
         SizeScale(0)=(RelativeSize=1.000000)
         SizeScale(1)=(RelativeTime=1.000000)
         StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000))
         InitialParticlesPerSecond=5000.000000
         Texture=Texture'AW-2k4XP.Cicada.LongSpark'
         LifetimeRange=(Min=0.500000,Max=0.500000)
         StartVelocityRange=(X=(Min=500.000000,Max=500.000000))
     End Object
     Emitters(1)=BeamEmitter'OnslaughtBP.ONSBellyTurretFire.BeamEmitter1'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter3
         UseDirectionAs=PTDU_Normal
         ProjectionNormal=(X=1.000000,Z=0.000000)
         UseColorScale=True
         RespawnDeadParticles=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         ColorScale(0)=(Color=(B=32,G=128,R=192))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=16,G=64,R=96))
         MaxParticles=1
         UseRotationFrom=PTRS_Actor
         StartSpinRange=(X=(Max=1.000000))
         SizeScale(0)=(RelativeSize=1.000000)
         SizeScale(1)=(RelativeTime=1.000000)
         StartSizeRange=(X=(Min=150.000000,Max=200.000000))
         InitialParticlesPerSecond=2000.000000
         Texture=Texture'AW-2004Particles.Weapons.PlasmaStar2'
         LifetimeRange=(Min=0.200000,Max=0.200000)
     End Object
     Emitters(2)=SpriteEmitter'OnslaughtBP.ONSBellyTurretFire.SpriteEmitter3'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter11
         UseColorScale=True
         RespawnDeadParticles=False
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         BlendBetweenSubdivisions=True
         UseRandomSubdivision=True
         ColorScale(0)=(Color=(G=128,R=235))
         ColorScale(1)=(RelativeTime=0.800000,Color=(G=128,R=235))
         ColorScale(2)=(RelativeTime=1.000000)
         Opacity=0.400000
         MaxParticles=1
         StartLocationOffset=(X=10.000000)
         StartLocationRange=(X=(Max=20.000000))
         UseRotationFrom=PTRS_Actor
         SizeScale(0)=(RelativeSize=0.100000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
         StartSizeRange=(X=(Min=60.000000))
         InitialParticlesPerSecond=2000.000000
         Texture=Texture'AW-2004Particles.Weapons.PlasmaFlare'
         LifetimeRange=(Min=0.200000,Max=0.200000)
     End Object
     Emitters(3)=SpriteEmitter'OnslaughtBP.ONSBellyTurretFire.SpriteEmitter11'

}

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Creation time: Wed 7/2/2007 19:16:08.453 - Created with UnCodeX