defaultproperties
{
Begin Object Class=MeshEmitter Name=MeshEmitter8
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_Wheelpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
StartLocationOffset=(X=20.000000,Y=65.000000,Z=-4.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=1.000000)
SpinsPerSecondRange=(X=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Max=100.000000),Y=(Min=400.000000,Max=600.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(0)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter8'
Begin Object Class=MeshEmitter Name=MeshEmitter9
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_Wheelpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-80.000000,Y=65.000000,Z=-4.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=1.000000)
SpinsPerSecondRange=(X=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Max=-100.000000),Y=(Min=400.000000,Max=600.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(1)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter9'
Begin Object Class=MeshEmitter Name=MeshEmitter10
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_Wheelpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=256.000000,Y=65.000000,Z=-4.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=1.000000)
SpinsPerSecondRange=(X=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=400.000000,Max=600.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(2)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter10'
Begin Object Class=MeshEmitter Name=MeshEmitter11
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_Wheelpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
StartLocationOffset=(X=20.000000,Y=-65.000000,Z=-4.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=1.000000)
SpinsPerSecondRange=(X=(Max=1.000000),Z=(Max=1.000000))
StartSpinRange=(X=(Min=0.500000,Max=0.500000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Max=100.000000),Y=(Min=-400.000000,Max=-600.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(3)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter11'
Begin Object Class=MeshEmitter Name=MeshEmitter12
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_Wheelpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-80.000000,Y=-64.000000,Z=-4.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=1.000000)
SpinsPerSecondRange=(X=(Max=1.000000),Z=(Max=1.000000))
StartSpinRange=(X=(Min=0.500000,Max=0.500000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Max=-100.000000),Y=(Min=-400.000000,Max=-600.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(4)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter12'
Begin Object Class=MeshEmitter Name=MeshEmitter13
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_Wheelpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=256.000000,Y=-65.000000,Z=-4.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=1.000000)
SpinsPerSecondRange=(X=(Max=1.000000),Z=(Max=1.000000))
StartSpinRange=(X=(Min=0.500000,Max=0.500000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-400.000000,Max=-600.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(5)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter13'
Begin Object Class=MeshEmitter Name=MeshEmitter26
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_Gunpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
StartLocationOffset=(X=100.000000,Z=115.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Y=0.000000,Z=1.000000)
SpinsPerSecondRange=(Y=(Min=1.000000,Max=1.000000))
StartSpinRange=(X=(Min=-0.125000,Max=-0.125000),Y=(Min=-0.050000,Max=-0.050000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-500.000000,Max=-800.000000),Z=(Min=600.000000,Max=800.000000))
End Object
Emitters(6)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter26'
Begin Object Class=MeshEmitter Name=MeshEmitter38
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_GunStrutpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Z=80.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(X=0.000000,Y=1.000000,Z=0.000000)
SpinsPerSecondRange=(Y=(Min=1.000000,Max=1.000000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=300.000000,Max=400.000000),Z=(Min=600.000000,Max=800.000000))
End Object
Emitters(7)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter38'
Begin Object Class=MeshEmitter Name=MeshEmitter45
StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.SPMA.SPMA_Turretpiece'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-800.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
StartLocationOffset=(X=165.000000,Y=-30.000000,Z=100.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=1.000000,Max=1.000000),Y=(Max=0.200000))
StartSizeRange=(X=(Min=0.900000,Max=0.900000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(Y=(Max=-100.000000),Z=(Min=600.000000,Max=800.000000))
End Object
Emitters(8)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter45'
Begin Object Class=MeshEmitter Name=MeshEmitter46
StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris1'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=5.000000,Max=5.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.500000),Y=(Max=0.500000),Z=(Max=0.500000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=400.000000,Max=600.000000))
StartVelocityRadialRange=(Min=-100.000000,Max=500.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(9)=MeshEmitter'OnslaughtBP.ONSArtilleryDeathExp.MeshEmitter46'
Begin Object Class=SpriteEmitter Name=SpriteEmitter22
UseDirectionAs=PTDU_Up
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-800.000000)
ColorScale(0)=(Color=(G=192,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=50
DetailMode=DM_High
StartLocationOffset=(Z=100.000000)
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=10.000000,Max=10.000000)
UseRotationFrom=PTRS_Actor
SizeScale(1)=(RelativeTime=0.400000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=8.000000,Max=12.000000))
InitialParticlesPerSecond=300.000000
Texture=Texture'AW-2004Particles.Energy.SparkHead'
LifetimeRange=(Min=0.700000,Max=0.700000)
StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000))
StartVelocityRadialRange=(Min=-300.000000,Max=-500.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(10)=SpriteEmitter'OnslaughtBP.ONSArtilleryDeathExp.SpriteEmitter22'
Begin Object Class=SpriteEmitter Name=SpriteEmitter23
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.600000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=8
StartLocationRange=(X=(Min=-100.000000,Max=300.000000),Y=(Min=-80.000000,Max=80.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
InitialParticlesPerSecond=500.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.600000)
End Object
Emitters(11)=SpriteEmitter'OnslaughtBP.ONSArtilleryDeathExp.SpriteEmitter23'
Begin Object Class=SpriteEmitter Name=SpriteEmitter25
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.800000
MaxParticles=5
DetailMode=DM_High
AddLocationFromOtherEmitter=8
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.700000)
StartSizeRange=(X=(Min=60.000000,Max=80.000000))
InitialParticlesPerSecond=12.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.400000,Max=0.500000)
End Object
Emitters(12)=SpriteEmitter'OnslaughtBP.ONSArtilleryDeathExp.SpriteEmitter25'
Begin Object Class=SpriteEmitter Name=SpriteEmitter26
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(G=163,R=217))
ColorScale(1)=(RelativeTime=0.500000,Color=(B=15,G=111,R=255))
ColorScale(2)=(RelativeTime=0.800000,Color=(G=68,R=210))
ColorScale(3)=(RelativeTime=1.000000)
DetailMode=DM_SuperHigh
StartLocationOffset=(X=128.000000,Z=55.000000)
StartLocationRange=(X=(Min=-50.000000,Max=50.000000),Z=(Min=-20.000000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.050000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=80.000000,Max=80.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Fire.SmokeFragment'
LifetimeRange=(Min=0.400000,Max=0.800000)
StartVelocityRange=(Z=(Max=150.000000))
End Object
Emitters(13)=SpriteEmitter'OnslaughtBP.ONSArtilleryDeathExp.SpriteEmitter26'
AutoDestroy=True
bNoDelete=False
}
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