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Onslaught.ONSDaredevilMessage

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Onslaught.ONSDaredevilMessage

Variables Summary
intCheerPointThresh
soundCheerSound
StringStuntDegrees
StringStuntInfoString1
StringStuntInfoString2
StringStuntInfoString3
StringStuntInfoString4
StringStuntInfoString5
StringStuntInfoString6
StringStuntInfoString7
StringStuntInfoString8
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
function ClientReceive (PlayerController P, optional int SwitchNum, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
functionstring GetString (optional int SwitchNum, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

CheerPointThresh Source code

var int CheerPointThresh;

CheerSound Source code

var sound CheerSound;

StuntDegrees Source code

var localized String StuntDegrees;

StuntInfoString1 Source code

var localized String StuntInfoString1;

StuntInfoString2 Source code

var localized String StuntInfoString2;

StuntInfoString3 Source code

var localized String StuntInfoString3;

StuntInfoString4 Source code

var localized String StuntInfoString4;

StuntInfoString5 Source code

var localized String StuntInfoString5;

StuntInfoString6 Source code

var localized String StuntInfoString6;

StuntInfoString7 Source code

var localized String StuntInfoString7;

StuntInfoString8 Source code

var localized String StuntInfoString8;


Functions Detail

ClientReceive Source code

static simulated function ClientReceive ( PlayerController P, optional int SwitchNum, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )

GetString Source code

static function string GetString ( optional int SwitchNum, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )


Defaultproperties

defaultproperties
{
     StuntInfoString1="Daredevil!  Level "
     StuntInfoString2=", "
     StuntInfoString3="m"
     StuntInfoString4="Spin: "
     StuntInfoString5="Flip: "
     StuntInfoString6="Roll: "
     StuntInfoString7=", "
     StuntInfoString8=" secs"
     StuntDegrees="°"
     CheerSound=Sound'ONSVehicleSounds-S.Misc.crowd_cheer'
     CheerPointThresh=20
     bFadeMessage=True
     Lifetime=9
     DrawColor=(B=128,G=0)
     StackMode=SM_Down
     PosY=0.700000
}

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Creation time: Wed 7/2/2007 19:16:08.671 - Created with UnCodeX