defaultproperties
{
MaxPitchSpeed=2000.000000
TrailEffectPositions(0)=(X=-148.000000,Y=-26.000000,Z=51.000000)
TrailEffectPositions(1)=(X=-148.000000,Y=26.000000,Z=51.000000)
TrailEffectClass=Class'Onslaught.ONSAttackCraftExhaust'
StreamerEffectOffset(0)=(X=-219.000000,Y=-35.000000,Z=57.000000)
StreamerEffectOffset(1)=(X=-219.000000,Y=35.000000,Z=57.000000)
StreamerEffectOffset(2)=(X=-52.000000,Y=-24.000000,Z=142.000000)
StreamerEffectOffset(3)=(X=-52.000000,Y=24.000000,Z=142.000000)
StreamerEffectClass=Class'Onslaught.ONSAttackCraftStreamer'
StreamerOpacityRamp=(Min=1200.000000,Max=1600.000000)
StreamerOpacityChangeRate=1.000000
StreamerOpacityMax=0.700000
UprightStiffness=500.000000
UprightDamping=300.000000
MaxThrustForce=100.000000
LongDamping=0.050000
MaxStrafeForce=80.000000
LatDamping=0.050000
MaxRiseForce=50.000000
UpDamping=0.050000
TurnTorqueFactor=600.000000
TurnTorqueMax=200.000000
TurnDamping=50.000000
MaxYawRate=1.500000
PitchTorqueFactor=200.000000
PitchTorqueMax=35.000000
PitchDamping=20.000000
RollTorqueTurnFactor=450.000000
RollTorqueStrafeFactor=50.000000
RollTorqueMax=50.000000
RollDamping=30.000000
StopThreshold=100.000000
MaxRandForce=3.000000
RandForceInterval=0.750000
DriverWeapons(0)=(WeaponClass=Class'Onslaught.ONSAttackCraftGun',WeaponBone="PlasmaGunAttachment")
RedSkin=Shader'VMVehicles-TX.AttackCraftGroup.AttackCraftChassisFinalRED'
BlueSkin=Shader'VMVehicles-TX.AttackCraftGroup.AttackCraftChassisFInalBLUE'
IdleSound=Sound'ONSVehicleSounds-S.AttackCraft.AttackCraftIdle'
StartUpSound=Sound'ONSVehicleSounds-S.AttackCraft.AttackCraftStartUp'
ShutDownSound=Sound'ONSVehicleSounds-S.AttackCraft.AttackCraftShutDown'
StartUpForce="AttackCraftStartUp"
ShutDownForce="AttackCraftShutDown"
DestroyedVehicleMesh=StaticMesh'ONSDeadVehicles-SM.AttackCraftDead'
DestructionEffectClass=Class'Onslaught.ONSVehicleExplosionEffect'
DisintegrationEffectClass=Class'Onslaught.ONSVehDeathAttackCraft'
DestructionLinearMomentum=(Min=50000.000000,Max=150000.000000)
DestructionAngularMomentum=(Min=100.000000,Max=300.000000)
DamagedEffectOffset=(X=-120.000000,Y=10.000000,Z=65.000000)
ImpactDamageMult=0.001000
HeadlightCoronaOffset(0)=(X=76.000000,Y=14.000000,Z=-24.000000)
HeadlightCoronaOffset(1)=(X=76.000000,Y=-14.000000,Z=-24.000000)
HeadlightCoronaMaterial=Texture'EpicParticles.Flares.FlashFlare1'
HeadlightCoronaMaxSize=60.000000
VehicleMass=4.000000
bTurnInPlace=True
bShowDamageOverlay=True
bDriverHoldsFlag=False
bCanCarryFlag=False
ExitPositions(0)=(Y=-165.000000,Z=100.000000)
ExitPositions(1)=(Y=165.000000,Z=100.000000)
EntryPosition=(X=-40.000000)
EntryRadius=210.000000
TPCamDistance=500.000000
TPCamLookat=(X=0.000000,Z=0.000000)
TPCamWorldOffset=(Z=200.000000)
DriverDamageMult=0.000000
VehiclePositionString="in a Raptor"
VehicleNameString="Raptor"
RanOverDamageType=Class'Onslaught.DamTypeAttackCraftRoadkill'
CrushedDamageType=Class'Onslaught.DamTypeAttackCraftPancake'
MaxDesireability=0.600000
FlagBone="PlasmaGunAttachment"
FlagOffset=(Z=80.000000)
FlagRotation=(Yaw=32768)
HornSounds(0)=Sound'ONSVehicleSounds-S.Horns.Horn03'
HornSounds(1)=Sound'ONSVehicleSounds-S.Horns.Horn07'
GroundSpeed=2000.000000
HealthMax=300.000000
Health=300
Mesh=SkeletalMesh'ONSVehicles-A.AttackCraft'
SoundVolume=160
CollisionRadius=150.000000
CollisionHeight=70.000000
Begin Object Class=KarmaParamsRBFull Name=KParams0
KInertiaTensor(0)=1.000000
KInertiaTensor(3)=3.000000
KInertiaTensor(5)=3.500000
KCOMOffset=(X=-0.250000)
KLinearDamping=0.000000
KAngularDamping=0.000000
KStartEnabled=True
bKNonSphericalInertia=True
KActorGravScale=0.000000
bHighDetailOnly=False
bClientOnly=False
bKDoubleTickRate=True
bKStayUpright=True
bKAllowRotate=True
bDestroyOnWorldPenetrate=True
bDoSafetime=True
KFriction=0.500000
KImpactThreshold=300.000000
End Object
KParams=KarmaParamsRBFull'Onslaught.ONSAttackCraft.KParams0'
}
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