GUI2K4.UT2K4SP_TeamRoles
- Extends
- LargeWindow
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.PopupPageBase
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+-- GUI2K4.FloatingWindow
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+-- GUI2K4.LargeWindow
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+-- GUI2K4.UT2K4SP_TeamRoles
Inherited Variables from GUI2K4.FloatingWindow |
BLSizing, bMoveAllowed, bMoving, bResizeHeightAllowed, bResizeWidthAllowed, bResizing, BRSizing, BtSizing, b_ExitButton, DefaultHeight, DefaultLeft, DefaultTop, DefaultWidth, HeaderMouseCursorIndex, LSizing, MaxPageHeight, MaxPageWidth, MinPageHeight, MinPageWidth, RSizing, TLSizing, TRSizing, TSizing, t_WindowTitle, WindowName |
Inherited Functions from GUI2K4.FloatingWindow |
AddSystemMenu, AlignFrame, CheckBounds, FloatingHover, FloatingMousePressed, FloatingMouseRelease, FloatingPreDraw, FloatingRendered, HoveringBottomBorder, HoveringBottomLeft, HoveringLeftBorder, HoveringRightBorder, HoveringTopBorder, HoveringTopLeft, InitComponent, InternalOnCreateComponent, ResizeAllowed, ResizedBoth, ResizedHeight, ResizedWidth, ResolutionChanged, SaveCurrentPosition, SetDefaultPosition, SetFocus, SetMouseCursorIndex, SetPanelPosition, SystemMenuPreDraw, XButtonClicked |
var localized string AccuracyCaption;
var localized string AggressionCaption;
var localized string AgilityCaption;
var int AssignedRoles;
var bool bNoBalanceCheck;
var int CurrentFee;
var localized string InactiveMsg;
var localized string InjuredCaption;
var int MaxTeamMates;
var localized string MinimalFeeCaption;
var localized string TacticsCaption;
var array<int> TeamFee;
delegate OnOkClick ( )
function drawButtons ( )
event HandleParameters ( string Param1, string Param2 )
function setOkButtonState ( )
defaultproperties
{
PortraitBGMat=Texture'2K4Menus.Controls.sectionback'
Begin Object Class=GUIButton Name=SPMbtnOk
Caption="OK"
FontScale=FNS_Small
WinTop=0.912292
WinLeft=0.764064
WinWidth=0.200000
RenderWeight=0.200000
TabOrder=1
bBoundToParent=True
OnClick=UT2K4SP_TeamRoles.InternalOnClick
OnKeyEvent=SPMbtnOk.InternalOnKeyEvent
End Object
btnOK=GUIButton'GUI2K4.UT2K4SP_TeamRoles.SPMbtnOk'
Begin Object Class=GUIButton Name=SPTbtnCancel
Caption="CANCEL"
FontScale=FNS_Small
WinTop=0.912292
WinLeft=0.532813
WinWidth=0.200000
RenderWeight=0.200000
TabOrder=2
bBoundToParent=True
OnClick=UT2K4SP_TeamRoles.InternalOnClick
OnKeyEvent=SPTbtnCancel.InternalOnKeyEvent
End Object
btnCancel=GUIButton'GUI2K4.UT2K4SP_TeamRoles.SPTbtnCancel'
Begin Object Class=GUILabel Name=SPTlblTitle
Caption="Team roster"
TextAlign=TXTA_Center
FontScale=FNS_Large
StyleName="TextLabel"
WinTop=0.041666
WinLeft=0.089063
WinWidth=0.806251
WinHeight=0.065000
RenderWeight=0.200000
bBoundToParent=True
End Object
lblTitle=GUILabel'GUI2K4.UT2K4SP_TeamRoles.SPTlblTitle'
Begin Object Class=GUILabel Name=SPTlblInfo
Caption="%gametype% in %map% with %teammates% team mates"
TextAlign=TXTA_Center
bMultiLine=True
StyleName="TextLabel"
WinTop=0.100000
WinLeft=0.032813
WinWidth=0.931251
WinHeight=0.058750
RenderWeight=0.200000
bBoundToParent=True
End Object
lblInfo=GUILabel'GUI2K4.UT2K4SP_TeamRoles.SPTlblInfo'
Begin Object Class=GUILabel Name=SPTlblNoMoney
Caption="You do not have enough money to pay this team's minimal fee"
TextAlign=TXTA_Center
TextColor=(B=0,R=228)
bMultiLine=True
ShadowOffsetX=1.000000
ShadowOffsetY=1.000000
WinTop=0.758334
WinLeft=0.532813
WinWidth=0.431250
WinHeight=0.102500
RenderWeight=0.200000
bBoundToParent=True
End Object
lblNoMoney=GUILabel'GUI2K4.UT2K4SP_TeamRoles.SPTlblNoMoney'
Begin Object Class=GUILabel Name=SPTlblBalance
Caption="Balance: %balance%"
TextAlign=TXTA_Right
bMultiLine=True
StyleName="TextLabel"
WinTop=0.049999
WinLeft=0.556563
WinWidth=0.415000
WinHeight=0.040000
RenderWeight=0.200000
bBoundToParent=True
End Object
lblBalance=GUILabel'GUI2K4.UT2K4SP_TeamRoles.SPTlblBalance'
Begin Object Class=GUIScrollTextBox Name=SPTsbCharInfo
bNoTeletype=True
bVisibleWhenEmpty=True
OnCreateComponent=SPTsbCharInfo.InternalOnCreateComponent
WinTop=0.726666
WinLeft=0.032500
WinWidth=0.468750
WinHeight=0.212500
RenderWeight=0.200000
TabOrder=3
bBoundToParent=True
End Object
sbCharInfo=GUIScrollTextBox'GUI2K4.UT2K4SP_TeamRoles.SPTsbCharInfo'
InactiveMsg="INACTIVE"
MinimalFeeCaption="Minimal fee:|%fee%"
InjuredCaption="INJURED"
AggressionCaption="Aggressiveness:"
AccuracyCaption="Accuracy:"
AgilityCaption="Agility:"
TacticsCaption="Tactics:"
DefaultLeft=0.000000
DefaultTop=0.060000
DefaultWidth=1.000000
DefaultHeight=0.880000
WinTop=0.060000
WinLeft=0.000000
WinWidth=1.000000
WinHeight=0.880000
}
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Creation time: Wed 7/2/2007 19:16:23.640 - Created with
UnCodeX